From 65c5efe43b68700bad94076d4cd421160203c5de Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Fri, 16 May 2008 01:22:11 +0000 Subject: Formatting cleanup. --- OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs | 8 ++++---- .../Region/Modules/AvatarFactory/Properties/AssemblyInfo.cs | 10 +++++----- 2 files changed, 9 insertions(+), 9 deletions(-) (limited to 'OpenSim/Region/Modules/AvatarFactory') diff --git a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs index 4c933d6..bac2252 100644 --- a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs @@ -101,7 +101,7 @@ namespace OpenSim.Region.Modules.AvatarFactory else { // BUG: !? (Reduced from 5000 to 500 by Adam) - Thread.Sleep(500); //why is this here? + Thread.Sleep(500); //why is this here? //this is the first thread to request this appearance //so let it check the db and if not found then create a default appearance @@ -279,7 +279,7 @@ namespace OpenSim.Region.Modules.AvatarFactory { if (profile.RootFolder != null) { - + foreach (AvatarWearingArgs.Wearable wear in e.NowWearing) { if (wear.Type < 13) @@ -292,9 +292,9 @@ namespace OpenSim.Region.Modules.AvatarFactory else { LLUUID assetId; - + InventoryItemBase baseItem = profile.RootFolder.FindItem(wear.ItemID); - + if (baseItem != null) { assetId = baseItem.AssetID; diff --git a/OpenSim/Region/Modules/AvatarFactory/Properties/AssemblyInfo.cs b/OpenSim/Region/Modules/AvatarFactory/Properties/AssemblyInfo.cs index a9fe53e..640b0b0 100644 --- a/OpenSim/Region/Modules/AvatarFactory/Properties/AssemblyInfo.cs +++ b/OpenSim/Region/Modules/AvatarFactory/Properties/AssemblyInfo.cs @@ -28,7 +28,7 @@ using System.Reflection; using System.Runtime.InteropServices; -// General Information about an assembly is controlled through the following +// General information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("OpenSim.Region.Modules.AvatarFactory")] @@ -40,8 +40,8 @@ using System.Runtime.InteropServices; [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] @@ -51,11 +51,11 @@ using System.Runtime.InteropServices; // Version information for an assembly consists of the following four values: // // Major Version -// Minor Version +// Minor Version // Build Number // Revision // -// You can specify all the values or you can default the Build and Revision Numbers +// You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("1.0.0.0")] -- cgit v1.1