From 291eb48fb0338d80e3baeed65664d7a72fea1892 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 26 Aug 2007 17:57:25 +0000 Subject: Another attempt to fix the image sending bug (next week, I intend to rewrite the assetcache and asset server). Attempt to fix bug # 326. (crashing when using save-xml and hollow prims) Attempt to fix bug # 328 (limit of 50 items in a folder) --- OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/GridInterfaces/Local') diff --git a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs index a1cc10a..835212e 100644 --- a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs +++ b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs @@ -144,13 +144,15 @@ namespace OpenSim.Region.GridInterfaces.Local asset.InvType = foundAsset.Type; asset.Name = foundAsset.Name; idata = foundAsset.Data; + asset.Data = idata; + _receiver.AssetReceived(asset, req.IsTexture); } else { - asset.FullID = LLUUID.Zero; + //asset.FullID = ; + _receiver.AssetNotFound(req.AssetID); } - asset.Data = idata; - _receiver.AssetReceived(asset, req.IsTexture); + } } -- cgit v1.1