From df76e95aa2dc9f3f3a0c546761b7624adc183ed0 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Mon, 22 Feb 2010 14:18:59 -0800 Subject: Changed asset CreatorID to a string --- OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | 2 +- OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs index 1eef8d0..7307662 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs @@ -384,7 +384,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation } } - AssetBase Animasset = new AssetBase(UUID.Random(), "Random Animation", (sbyte)AssetType.Animation, m_scenePresence.UUID); + AssetBase Animasset = new AssetBase(UUID.Random(), "Random Animation", (sbyte)AssetType.Animation, m_scenePresence.UUID.ToString()); Animasset.Data = anim.ToBytes(); Animasset.Temporary = true; Animasset.Local = true; diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 7928811..6df25d6 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs @@ -572,7 +572,7 @@ namespace OpenSim.Region.Framework.Scenes /// private AssetBase CreateAsset(string name, string description, sbyte assetType, byte[] data, UUID creatorID) { - AssetBase asset = new AssetBase(UUID.Random(), name, assetType, creatorID); + AssetBase asset = new AssetBase(UUID.Random(), name, assetType, creatorID.ToString()); asset.Description = description; asset.Data = (data == null) ? new byte[1] : data; -- cgit v1.1