From de6f147d3c2f178b47c4fffddb85925f75e6d88f Mon Sep 17 00:00:00 2001 From: Melanie Date: Fri, 26 Oct 2012 21:16:27 +0100 Subject: Revert "Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO hud is" This reverts commit fa484c3494a7190b4d7526094347be74d091e125. --- OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs b/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs index 9ed4f47..ad421ee 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs @@ -87,7 +87,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation { if (m_defaultAnimation.AnimID == animID) { - m_defaultAnimation = new OpenSim.Framework.Animation(animID, 1, UUID.Zero); + m_defaultAnimation = new OpenSim.Framework.Animation(UUID.Zero, 1, UUID.Zero); } else if (HasAnimation(animID)) { -- cgit v1.1