From d39c300d11109553b75ca761d26dda278c0ad7dd Mon Sep 17 00:00:00 2001 From: Jeff Lee Date: Sun, 22 Nov 2009 18:10:46 -0500 Subject: Added osGetRegionStats() function, to return a number of sim statistics --- OpenSim/Region/Framework/Scenes/Scene.cs | 5 +++++ OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | 11 +++++++++++ 2 files changed, 16 insertions(+) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index eb8567f..2558757 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -387,6 +387,11 @@ namespace OpenSim.Region.Framework.Scenes { get { return StatsReporter.getLastReportedSimFPS(); } } + + public float[] SimulatorStats + { + get { return StatsReporter.getLastReportedSimStats(); } + } public string DefaultScriptEngine { diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index ee288b3..56c6ed6 100644 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs @@ -82,6 +82,7 @@ namespace OpenSim.Region.Framework.Scenes private int m_fps = 0; // saved last reported value so there is something available for llGetRegionFPS private float lastReportedSimFPS = 0; + private float[] lastReportedSimStats = new float[21]; private float m_pfps = 0; private int m_agentUpdates = 0; @@ -259,6 +260,11 @@ namespace OpenSim.Region.Framework.Scenes sb[20].StatID = (uint)Stats.ScriptLinesPerSecond; sb[20].StatValue = m_scriptLinesPerSecond / statsUpdateFactor; + + for (int i = 0; i < 21; i++) + { + lastReportedSimStats[i] = sb[i].StatValue; + } SimStats simStats = new SimStats( @@ -438,6 +444,11 @@ namespace OpenSim.Region.Framework.Scenes { return lastReportedSimFPS; } + + public float[] getLastReportedSimStats() + { + return lastReportedSimStats; + } public void AddPacketsStats(int inPackets, int outPackets, int unAckedBytes) { -- cgit v1.1