From bf9fc69d017e9179b32cb7fde3374264f5c1ea8d Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 5 Feb 2010 19:34:25 +0000 Subject: minor: log what kind of wearable cannot be found --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index bcf22c3..e960d51 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -3184,8 +3184,7 @@ namespace OpenSim.Region.Framework.Scenes m_physicsActor.OnCollisionUpdate += PhysicsCollisionUpdate; m_physicsActor.OnOutOfBounds += OutOfBoundsCall; // Called for PhysicsActors when there's something wrong m_physicsActor.SubscribeEvents(500); - m_physicsActor.LocalID = LocalId; - + m_physicsActor.LocalID = LocalId; } private void OutOfBoundsCall(Vector3 pos) @@ -3195,7 +3194,7 @@ namespace OpenSim.Region.Framework.Scenes //AddToPhysicalScene(flying); if (ControllingClient != null) - ControllingClient.SendAgentAlertMessage("Physics is having a problem with your avatar. You may not be able to move until you relog.",true); + ControllingClient.SendAgentAlertMessage("Physics is having a problem with your avatar. You may not be able to move until you relog.", true); } // Event called by the physics plugin to tell the avatar about a collision. -- cgit v1.1