From 4f80d75bf3fa6de226203c6752e7a8e53fda8108 Mon Sep 17 00:00:00 2001 From: Tom Date: Sat, 7 Aug 2010 06:28:04 -0700 Subject: Add a CHANGED_POSITION event so scripts don't have to run expensive loops to check for position changes --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 1 + OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 4 +++- 2 files changed, 4 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 8ce79a2..cac3df6 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -476,6 +476,7 @@ namespace OpenSim.Region.Framework.Scenes part.IgnoreUndoUpdate = false; part.StoreUndoState(UndoType.STATE_GROUP_POSITION); part.GroupPosition = val; + part.TriggerScriptChangedEvent(Changed.POSITION); } foreach (ScenePresence av in m_linkedAvatars) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index efdc19c..d544619 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -60,7 +60,8 @@ namespace OpenSim.Region.Framework.Scenes TELEPORT = 512, REGION_RESTART = 1024, MEDIA = 2048, - ANIMATION = 16384 + ANIMATION = 16384, + POSITION = 32768 } // I don't really know where to put this except here. @@ -730,6 +731,7 @@ namespace OpenSim.Region.Framework.Scenes } } } + TriggerScriptChangedEvent(Changed.POSITION); } } -- cgit v1.1