From ab875b32c1cbfe2871a33b7757ffea5466692263 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 6 Sep 2010 23:12:03 +0100 Subject: Make console backup command do a forced backup rather than non-forced Remove no-arg backup method for simplicity as it only make sense to call non-forced backup internally --- OpenSim/Region/Framework/Scenes/Scene.cs | 5 ----- OpenSim/Region/Framework/Scenes/SceneManager.cs | 2 +- 2 files changed, 1 insertion(+), 6 deletions(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 93882ba..183310d 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -1528,11 +1528,6 @@ namespace OpenSim.Region.Framework.Scenes /// private void BackupWaitCallback(object o) { - Backup(); - } - - public void Backup() - { Backup(false); } diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index 3b84734..86ba2aa 100644 --- a/OpenSim/Region/Framework/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs @@ -300,7 +300,7 @@ namespace OpenSim.Region.Framework.Scenes public void BackupCurrentScene() { - ForEachCurrentScene(delegate(Scene scene) { scene.Backup(); }); + ForEachCurrentScene(delegate(Scene scene) { scene.Backup(true); }); } public bool TrySetCurrentScene(string regionName) -- cgit v1.1