From a114367b9b24496bdaaeeeb037e99885ec6f511b Mon Sep 17 00:00:00 2001 From: PixelTomsen Date: Sun, 19 Feb 2012 08:51:40 +0100 Subject: Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator.org/mantis/view.php?id=5893 Signed-off-by: nebadon --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index b130bf7..65905a0 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -1556,9 +1556,9 @@ namespace OpenSim.Region.Framework.Scenes dupe.GroupPosition = GroupPosition; dupe.OffsetPosition = OffsetPosition; dupe.RotationOffset = RotationOffset; - dupe.Velocity = new Vector3(0, 0, 0); - dupe.Acceleration = new Vector3(0, 0, 0); - dupe.AngularVelocity = new Vector3(0, 0, 0); + dupe.Velocity = Velocity; + dupe.Acceleration = Acceleration; + dupe.AngularVelocity = AngularVelocity; dupe.Flags = Flags; dupe.OwnershipCost = OwnershipCost; -- cgit v1.1