From a009871827c250cc677bd42aed2351a3c2cec021 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 3 Dec 2011 02:39:21 +0000
Subject: Add basic TestFlyingAnimation() regression test
---
OpenSim/Region/Framework/Scenes/ScenePresence.cs | 7 ++-
.../Scenes/Tests/ScenePresenceAnimationTests.cs | 70 ++++++++++++++++++++++
2 files changed, 75 insertions(+), 2 deletions(-)
create mode 100644 OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs
(limited to 'OpenSim/Region/Framework')
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 8865b3d..0533106 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3279,8 +3279,11 @@ namespace OpenSim.Region.Framework.Scenes
ControllingClient.SendAgentAlertMessage("Physics is having a problem with your avatar. You may not be able to move until you relog.", true);
}
- // Event called by the physics plugin to tell the avatar about a collision.
- private void PhysicsCollisionUpdate(EventArgs e)
+ ///
+ /// Event called by the physics plugin to tell the avatar about a collision.
+ ///
+ ///
+ public void PhysicsCollisionUpdate(EventArgs e)
{
if (IsChildAgent)
return;
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs
new file mode 100644
index 0000000..4a0533c
--- /dev/null
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs
@@ -0,0 +1,70 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Text;
+using System.Threading;
+using System.Timers;
+using Nini.Config;
+using NUnit.Framework;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Framework.Communications;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.CoreModules.Framework.EntityTransfer;
+using OpenSim.Region.CoreModules.World.Serialiser;
+using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
+using OpenSim.Region.Physics.Manager;
+using OpenSim.Tests.Common;
+using OpenSim.Tests.Common.Mock;
+
+namespace OpenSim.Region.Framework.Scenes.Tests
+{
+ ///
+ /// Scene presence animation tests
+ ///
+ [TestFixture]
+ public class ScenePresenceAnimationTests
+ {
+ [Test]
+ public void TestFlyingAnimation()
+ {
+ TestHelpers.InMethod();
+// log4net.Config.XmlConfigurator.Configure();
+
+ TestScene scene = SceneHelpers.SetupScene();
+ ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1));
+ sp.PhysicsActor.Flying = true;
+ sp.PhysicsCollisionUpdate(new CollisionEventUpdate());
+
+ Assert.That(sp.Animator.CurrentMovementAnimation, Is.EqualTo("HOVER"));
+ }
+ }
+}
\ No newline at end of file
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