From 90dd5844d64643246fb8bccf356614eb7e07d61c Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 26 Sep 2012 21:28:43 +0100 Subject: Add basic undo/redo regression tests. --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 12 +- .../Scenes/Tests/SceneObjectUndoRedoTests.cs | 130 +++++++++++++++++++++ .../Scenes/Tests/SceneObjectUserGroupTests.cs | 3 +- 3 files changed, 137 insertions(+), 8 deletions(-) create mode 100644 OpenSim/Region/Framework/Scenes/Tests/SceneObjectUndoRedoTests.cs (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 411dcc7..63eb387 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -3191,9 +3191,9 @@ namespace OpenSim.Region.Framework.Scenes } } - // m_log.DebugFormat( - // "[SCENE OBJECT PART]: Storing undo state for {0} {1}, forGroup {2}, initial stack size {3}", - // Name, LocalId, forGroup, m_undo.Count); +// m_log.DebugFormat( +// "[SCENE OBJECT PART]: Storing undo state for {0} {1}, forGroup {2}, initial stack size {3}", +// Name, LocalId, forGroup, m_undo.Count); if (ParentGroup.GetSceneMaxUndo() > 0) { @@ -3204,9 +3204,9 @@ namespace OpenSim.Region.Framework.Scenes if (m_redo.Count > 0) m_redo.Clear(); - // m_log.DebugFormat( - // "[SCENE OBJECT PART]: Stored undo state for {0} {1}, forGroup {2}, stack size now {3}", - // Name, LocalId, forGroup, m_undo.Count); +// m_log.DebugFormat( +// "[SCENE OBJECT PART]: Stored undo state for {0} {1}, forGroup {2}, stack size now {3}", +// Name, LocalId, forGroup, m_undo.Count); } } } diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUndoRedoTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUndoRedoTests.cs new file mode 100644 index 0000000..1e317c6 --- /dev/null +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUndoRedoTests.cs @@ -0,0 +1,130 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Reflection; +using NUnit.Framework; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Framework.Communications; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Tests.Common; +using OpenSim.Tests.Common.Mock; + +namespace OpenSim.Region.Framework.Scenes.Tests +{ + /// + /// Tests for undo/redo + /// + public class SceneObjectUndoRedoTests : OpenSimTestCase + { + [Test] + public void TestUndoRedoResizeSceneObject() + { + TestHelpers.InMethod(); +// TestHelpers.EnableLogging(); + + Vector3 firstSize = new Vector3(2, 3, 4); + Vector3 secondSize = new Vector3(5, 6, 7); + + Scene scene = new SceneHelpers().SetupScene(); + SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene); + + // TODO: It happens to be the case that we are not storing undo states for SOPs which are not yet in a SOG, + // which is the way that AddSceneObject() sets up the object (i.e. it creates the SOP first). However, + // this is somewhat by chance. Really, we shouldn't be storing undo states at all if the object is not + // in a scene. + Assert.That(g1.RootPart.UndoCount, Is.EqualTo(0)); + + g1.GroupResize(firstSize); + Assert.That(g1.RootPart.UndoCount, Is.EqualTo(1)); + + g1.GroupResize(secondSize); + Assert.That(g1.RootPart.UndoCount, Is.EqualTo(2)); + + g1.RootPart.Undo(); + Assert.That(g1.RootPart.UndoCount, Is.EqualTo(1)); + Assert.That(g1.GroupScale, Is.EqualTo(firstSize)); + + g1.RootPart.Redo(); + Assert.That(g1.RootPart.UndoCount, Is.EqualTo(2)); + Assert.That(g1.GroupScale, Is.EqualTo(secondSize)); + } + + [Test] + public void TestUndoBeyondAvailable() + { + TestHelpers.InMethod(); + + Vector3 newSize = new Vector3(2, 3, 4); + + Scene scene = new SceneHelpers().SetupScene(); + SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene); + Vector3 originalSize = g1.GroupScale; + + g1.RootPart.Undo(); + + Assert.That(g1.RootPart.UndoCount, Is.EqualTo(0)); + Assert.That(g1.GroupScale, Is.EqualTo(originalSize)); + + g1.GroupResize(newSize); + Assert.That(g1.RootPart.UndoCount, Is.EqualTo(1)); + Assert.That(g1.GroupScale, Is.EqualTo(newSize)); + + g1.RootPart.Undo(); + g1.RootPart.Undo(); + + Assert.That(g1.RootPart.UndoCount, Is.EqualTo(0)); + Assert.That(g1.GroupScale, Is.EqualTo(originalSize)); + } + + [Test] + public void TestRedoBeyondAvailable() + { + TestHelpers.InMethod(); + + Vector3 newSize = new Vector3(2, 3, 4); + + Scene scene = new SceneHelpers().SetupScene(); + SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene); + Vector3 originalSize = g1.GroupScale; + + g1.RootPart.Redo(); + + Assert.That(g1.RootPart.UndoCount, Is.EqualTo(0)); + Assert.That(g1.GroupScale, Is.EqualTo(originalSize)); + + g1.GroupResize(newSize); + g1.RootPart.Undo(); + g1.RootPart.Redo(); + g1.RootPart.Redo(); + + Assert.That(g1.RootPart.UndoCount, Is.EqualTo(1)); + Assert.That(g1.GroupScale, Is.EqualTo(newSize)); + } + } +} \ No newline at end of file diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs index c7eaff9..2b79271 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs @@ -44,7 +44,7 @@ using OpenSim.Tests.Common.Mock; namespace OpenSim.Region.Framework.Scenes.Tests { [TestFixture] - public class SceneObjectUserGroupTests + public class SceneObjectUserGroupTests : OpenSimTestCase { /// /// Test share with group object functionality @@ -54,7 +54,6 @@ namespace OpenSim.Region.Framework.Scenes.Tests public void TestShareWithGroup() { TestHelpers.InMethod(); -// log4net.Config.XmlConfigurator.Configure(); UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); -- cgit v1.1