From 71797af540bfa1ccb1ccfe856b42350844531607 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Fri, 5 Mar 2010 23:35:49 +0000
Subject: refactor: move another AttachObject method
---
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 44 ----------------------
1 file changed, 44 deletions(-)
(limited to 'OpenSim/Region/Framework')
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 6a5dc56..bd3b433 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1874,50 +1874,6 @@ namespace OpenSim.Region.Framework.Scenes
}
}
- ///
- /// This registers the item as attached in a user's inventory
- ///
- ///
- ///
- ///
- ///
- public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att)
- {
-// m_log.DebugFormat(
-// "[USER INVENTORY]: Updating attachment {0} for {1} at {2} using item ID {3}",
-// att.Name, remoteClient.Name, AttachmentPt, itemID);
-
- if (UUID.Zero == itemID)
- {
- m_log.Error("[SCENE INVENTORY]: Unable to save attachment. Error inventory item ID.");
- return;
- }
-
- if (0 == AttachmentPt)
- {
- m_log.Error("[SCENE INVENTORY]: Unable to save attachment. Error attachment point.");
- return;
- }
-
- if (null == att.RootPart)
- {
- m_log.Error("[SCENE INVENTORY]: Unable to save attachment for a prim without the rootpart!");
- return;
- }
-
- ScenePresence presence;
- if (TryGetAvatar(remoteClient.AgentId, out presence))
- {
- // XXYY!!
- InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
- item = InventoryService.GetItem(item);
- presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /* att.UUID */);
-
- if (m_AvatarFactory != null)
- m_AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance);
- }
- }
-
public void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient)
{
SceneObjectPart part = GetSceneObjectPart(itemID);
--
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