From 6cad71d5ec2f794f1df668e978049f7e5b10e9dc Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Tue, 24 Mar 2009 21:05:20 +0000 Subject: * minor: remove load oar logging I accidentally left in a few commits ago * reduce noisiness of uuid gatherer * stop bothering to pointless complain about directory tar entries when loading an oar --- OpenSim/Region/Framework/Scenes/UuidGatherer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs index 7b2fae0..07a1cc7 100644 --- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs +++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs @@ -110,8 +110,8 @@ namespace OpenSim.Region.Framework.Scenes /// The assets gathered public void GatherAssetUuids(SceneObjectGroup sceneObject, IDictionary assetUuids) { - m_log.DebugFormat( - "[ASSET GATHERER]: Getting assets for object {0}, {1}", sceneObject.Name, sceneObject.UUID); +// m_log.DebugFormat( +// "[ASSET GATHERER]: Getting assets for object {0}, {1}", sceneObject.Name, sceneObject.UUID); foreach (SceneObjectPart part in sceneObject.GetParts()) { -- cgit v1.1