From 5b752dd4b7fd2600157ec90da5051623afe1dc4d Mon Sep 17 00:00:00 2001 From: onefang Date: Sun, 21 Jul 2019 21:25:11 +1000 Subject: TPs from scripts avoid all that silly raycasting nonsense, just go where we ask. --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 8055f92..c0543fd 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -1370,7 +1370,7 @@ namespace OpenSim.Region.Framework.Scenes || (m_teleportFlags & TeleportFlags.ViaLocation) != 0 || (m_teleportFlags & TeleportFlags.ViaHGLogin) != 0); - if(checkPhysics) + if(checkPhysics && (m_teleportFlags & TeleportFlags.ViaScript) == 0) { // land check was done above RayFilterFlags rayfilter = RayFilterFlags.BackFaceCull; -- cgit v1.1