From 5432925a3b153737adf7f59483e05202068ce2af Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 1 Feb 2010 22:29:21 +0000 Subject: move hollow sphere faces bug back up to LSL_Api.cs --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 33c3fcf..4f9beb7 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -3053,7 +3053,7 @@ namespace OpenSim.Region.Framework.Scenes ret = 1; if (hasCut) ret += 2; if (hasDimple) ret += 2; - if (hasHollow) ret += 3; // Emulate lsl on secondlife (according to documentation it should have added only +1) + if (hasHollow) ret += 1; break; case PrimType.TORUS: ret = 1; -- cgit v1.1