From 383f8b3ac601baef7b2cb322f53fb36b69367286 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Wed, 18 Feb 2009 12:56:36 +0000 Subject: From: Christopher Yeoh The attached patch implements osGetDrawStringSize that looks like: vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize) in LSL. It is meant to be used in conjunction with the osDraw* functions. It returns accurate information on the size that a given string will be rendered given the specified font and font size. This allows for nicely formatted and positioned text on the generated image. --- OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs index e119bc3..9b29209 100644 --- a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs +++ b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs @@ -43,6 +43,8 @@ namespace OpenSim.Region.Framework.Interfaces int updateTimer); UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, int updateTimer, bool SetBlending, byte AlphaValue); + void GetDrawStringSize(string contentType, string text, string fontName, int fontSize, + out double xSize, out double ySize); } public interface IDynamicTextureRender @@ -54,5 +56,7 @@ namespace OpenSim.Region.Framework.Interfaces byte[] ConvertStream(Stream data, string extraParams); bool AsyncConvertUrl(UUID id, string url, string extraParams); bool AsyncConvertData(UUID id, string bodyData, string extraParams); + void GetDrawStringSize(string text, string fontName, int fontSize, + out double xSize, out double ySize); } } -- cgit v1.1