From 36f81c66e51e84d8ce7bd40860ed78e9c2a108c2 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 14 Sep 2010 00:05:38 +0100 Subject: Comment out SOG storing debug log message This can get very spammy with regularly changing objects. Please uncomment if required. --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 2c1f207..dc6509d 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -1430,9 +1430,9 @@ namespace OpenSim.Region.Framework.Scenes // don't backup while it's selected or you're asking for changes mid stream. if (isTimeToPersist() || forcedBackup) { - m_log.DebugFormat( - "[SCENE]: Storing {0}, {1} in {2}", - Name, UUID, m_scene.RegionInfo.RegionName); +// m_log.DebugFormat( +// "[SCENE]: Storing {0}, {1} in {2}", +// Name, UUID, m_scene.RegionInfo.RegionName); SceneObjectGroup backup_group = Copy(false); backup_group.RootPart.Velocity = RootPart.Velocity; -- cgit v1.1