From 31e0704c8d7f6100153ddedd64be7f2ab1ad9311 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Fri, 23 Apr 2010 17:48:50 +0200 Subject: Remove debug output, the culprit has been identified --- OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 1 - OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 1 - OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 6 ------ 3 files changed, 8 deletions(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 44fd2e1..e6e414f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs @@ -1628,7 +1628,6 @@ namespace OpenSim.Region.Framework.Scenes remoteClient.AgentId); AssetService.Store(asset); - m_log.DebugFormat("[ScriptState]: Saved attachment as asset {0}", asset.FullID); item.AssetID = asset.FullID; item.Description = asset.Description; item.Name = asset.Name; diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 1f8c732..84c3719 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -612,7 +612,6 @@ namespace OpenSim.Region.Framework.Scenes { UUID itemid = new UUID(node.Attributes["UUID"].Value); m_savedScriptState.Add(itemid, node.InnerXml); - m_log.DebugFormat("[ScriptState]: Retrieved state for script item ID {0}", itemid.ToString()); } } } diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index ce4802d..04df35a 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs @@ -333,10 +333,8 @@ namespace OpenSim.Region.Framework.Scenes if (engines == null) // No engine at all return; - m_log.DebugFormat("[ScriptState]: Item ID changed: {0} to {1}", oldID, newID); if (m_part.ParentGroup.m_savedScriptState.ContainsKey(oldID)) { - m_log.DebugFormat("[ScriptState]: Found script state for {0}, applying to new script item {1}", oldID, newID); XmlDocument doc = new XmlDocument(); doc.LoadXml(m_part.ParentGroup.m_savedScriptState[oldID]); @@ -382,10 +380,6 @@ namespace OpenSim.Region.Framework.Scenes } m_part.ParentGroup.m_savedScriptState.Remove(oldID); } - else - { - m_log.DebugFormat("[ScriptState]: No state for old ID {0}", oldID); - } } /// -- cgit v1.1