From 2c7672a2b9d2cf38087ff29fa4a142710c3043bb Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 3 Feb 2010 19:27:44 +0000 Subject: minor: add a smidgen of EventManager doc --- OpenSim/Region/Framework/Scenes/EventManager.cs | 8 +++++--- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 4 +--- 2 files changed, 6 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 2ab393f..473920e 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs @@ -212,10 +212,12 @@ namespace OpenSim.Region.Framework.Scenes public delegate void RequestChangeWaterHeight(float height); public event RequestChangeWaterHeight OnRequestChangeWaterHeight; - - public delegate void AvatarKillData(uint KillerLocalID, ScenePresence avatar); - + + /// + /// Fired if any avatar is 'killed' due to its health falling to zero + /// public event AvatarKillData OnAvatarKilled; + public delegate void AvatarKillData(uint KillerLocalID, ScenePresence avatar); // public delegate void ScriptTimerEvent(uint localID, double timerinterval); diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 5419a9a..cd39cab 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -3274,9 +3274,7 @@ namespace OpenSim.Region.Framework.Scenes } if (m_health <= 0) m_scene.EventManager.TriggerAvatarKill(killerObj, this); - } - - + } } public void setHealthWithUpdate(float health) -- cgit v1.1