From 25e19ba7e9ff4a080728178babe4fb1ef33b8d5d Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 29 Oct 2010 23:03:11 +0100 Subject: add timing report to CompleteScenePresence for diagnostic purposes --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 13d9964..03aa8cf 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -1085,7 +1085,11 @@ namespace OpenSim.Region.Framework.Scenes /// public void CompleteMovement(IClientAPI client) { - //m_log.Debug("[SCENE PRESENCE]: CompleteMovement"); + DateTime startTime = DateTime.Now; + + m_log.DebugFormat( + "[SCENE PRESENCE]: Completing movement of {0} into region {1}", + client.Name, Scene.RegionInfo.RegionName); Vector3 look = Velocity; if ((look.X == 0) && (look.Y == 0) && (look.Z == 0)) @@ -1134,6 +1138,9 @@ namespace OpenSim.Region.Framework.Scenes friendsModule.SendFriendsOnlineIfNeeded(ControllingClient); } + m_log.DebugFormat( + "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms", + client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds); } /// -- cgit v1.1