From 202f990d2a6875ecfda8237d75b9738ab52a2d9c Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 2 Mar 2009 11:03:11 +0000 Subject: After another heroic and bloody battle, OpenSim Dino Expedition 1, killed off OsSetParcelMediaTime, which was only ever added for testing. And all the logic code of it has been commented out for a long time. --- OpenSim/Region/Framework/Scenes/Scene.cs | 18 ------------------ 1 file changed, 18 deletions(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 36b9702..2006c2b 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -3398,24 +3398,6 @@ namespace OpenSim.Region.Framework.Scenes #endregion - public void ParcelMediaSetTime(float time) - { - //should be doing this by parcel, but as its only for testing - // The use of Thread.Sleep here causes the following compiler error under mono 1.2.4 - // OpenSim/Region/Environment/Scenes/Scene.cs(3675,17): error CS0103: The name `Thread' does not exist - // in the context of `<>c__CompilerGenerated17' - // MW said it was okay to comment the body of this method out for now since the code is experimental - // and will be replaced anyway -// ForEachClient(delegate(IClientAPI client) -// { -// client.SendParcelMediaCommand((uint)(2), ParcelMediaCommandEnum.Pause, 0); -// Thread.Sleep(10); -// client.SendParcelMediaCommand((uint)(64), ParcelMediaCommandEnum.Time, time); -// Thread.Sleep(200); -// client.SendParcelMediaCommand((uint)(4), ParcelMediaCommandEnum.Play, 0); -// }); - } - public void RegionHandleRequest(IClientAPI client, UUID regionID) { RegionInfo info; -- cgit v1.1