From 12a6625dc76c41f8fb37d379e21ea3a7515463af Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 3 Jun 2017 03:48:49 +0100 Subject: fix MouseDown in case it gets any use --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 23 ++++++++--------------- 1 file changed, 8 insertions(+), 15 deletions(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index f1e27a5..7a14f2a 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -5751,29 +5751,21 @@ namespace OpenSim.Region.Framework.Scenes if (scriptedcontrols.Count <= 0) return; - ScriptControlled allflags = ScriptControlled.CONTROL_ZERO; - - if (MouseDown) + ScriptControlled allflags; + // convert mouse from edge to level + if ((flags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_LBUTTON_UP) != 0 || + (flags & unchecked((uint)AgentManager.ControlFlags.AGENT_CONTROL_ML_LBUTTON_UP)) != 0) { - allflags = LastCommands & (ScriptControlled.CONTROL_ML_LBUTTON | ScriptControlled.CONTROL_LBUTTON); - if ((flags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_LBUTTON_UP) != 0 || (flags & unchecked((uint)AgentManager.ControlFlags.AGENT_CONTROL_ML_LBUTTON_UP)) != 0) - { - allflags = ScriptControlled.CONTROL_ZERO; - MouseDown = true; - } + allflags = ScriptControlled.CONTROL_ZERO; } + else // recover last state of mouse + allflags = LastCommands & (ScriptControlled.CONTROL_ML_LBUTTON | ScriptControlled.CONTROL_LBUTTON); if ((flags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_ML_LBUTTON_DOWN) != 0) - { allflags |= ScriptControlled.CONTROL_ML_LBUTTON; - MouseDown = true; - } if ((flags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_LBUTTON_DOWN) != 0) - { allflags |= ScriptControlled.CONTROL_LBUTTON; - MouseDown = true; - } // find all activated controls, whether the scripts are interested in them or not if ((flags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_AT_POS) != 0 || (flags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_NUDGE_AT_POS) != 0) @@ -5837,6 +5829,7 @@ namespace OpenSim.Region.Framework.Scenes } LastCommands = allflags; + MouseDown = (allflags & (ScriptControlled.CONTROL_ML_LBUTTON | ScriptControlled.CONTROL_LBUTTON)) != 0; } } -- cgit v1.1