From 07e62df5582e28675275b3f5143ec37e5697d283 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 27 Apr 2012 00:58:54 +0100 Subject: Add regression test for teleporting an agent between separated regions on the same simulator. This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future. --- OpenSim/Region/Framework/Scenes/Scene.cs | 8 +- .../Framework/Scenes/Tests/EntityManagerTests.cs | 2 +- .../Framework/Scenes/Tests/SceneGraphTests.cs | 2 +- .../Scenes/Tests/SceneObjectBasicTests.cs | 10 +- .../Scenes/Tests/SceneObjectDeRezTests.cs | 4 +- .../Scenes/Tests/SceneObjectLinkingTests.cs | 10 +- .../Scenes/Tests/SceneObjectResizeTests.cs | 4 +- .../Scenes/Tests/SceneObjectScriptTests.cs | 2 +- .../Scenes/Tests/SceneObjectSpatialTests.cs | 2 +- .../Scenes/Tests/SceneObjectStatusTests.cs | 2 +- .../Scenes/Tests/SceneObjectUserGroupTests.cs | 2 +- .../Scenes/Tests/ScenePresenceAgentTests.cs | 18 ++- .../Scenes/Tests/ScenePresenceAnimationTests.cs | 2 +- .../Scenes/Tests/ScenePresenceAutopilotTests.cs | 2 +- .../Scenes/Tests/ScenePresenceSitTests.cs | 2 +- .../Scenes/Tests/ScenePresenceTeleportTests.cs | 177 ++++++--------------- .../Region/Framework/Scenes/Tests/SceneTests.cs | 2 +- .../Framework/Scenes/Tests/TaskInventoryTests.cs | 8 +- .../Framework/Scenes/Tests/UserInventoryTests.cs | 4 +- .../Framework/Scenes/Tests/UuidGathererTests.cs | 2 +- 20 files changed, 92 insertions(+), 173 deletions(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index dacd9b6..4d0aa6f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -437,6 +437,7 @@ namespace OpenSim.Region.Framework.Scenes { if (m_simulationService == null) m_simulationService = RequestModuleInterface(); + return m_simulationService; } } @@ -3217,7 +3218,7 @@ namespace OpenSim.Region.Framework.Scenes try { m_log.DebugFormat( - "[SCENE]: Removing {0} agent {1} {2} from region {2}", + "[SCENE]: Removing {0} agent {1} {2} from region {3}", (isChildAgent ? "child" : "root"), avatar.Name, agentID, RegionInfo.RegionName); m_sceneGraph.removeUserCount(!isChildAgent); @@ -3879,7 +3880,10 @@ namespace OpenSim.Region.Framework.Scenes ILandObject nearestParcel = GetNearestAllowedParcel(cAgentData.AgentID, Constants.RegionSize / 2, Constants.RegionSize / 2); if (nearestParcel == null) { - m_log.DebugFormat("[SCENE]: Denying root agent entry to {0}: no allowed parcel", cAgentData.AgentID); + m_log.DebugFormat( + "[SCENE]: Denying root agent entry to {0} in {1}: no allowed parcel", + cAgentData.AgentID, RegionInfo.RegionName); + return false; } diff --git a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs index a5d2b23..ea9fc93 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs @@ -45,7 +45,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests { static public Random random; SceneObjectGroup found; - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); [Test] public void T010_AddObjects() diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs index 9a60e50..1c33a5f 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs @@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests public void TestDuplicateObject() { TestHelpers.InMethod(); - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); UUID ownerId = new UUID("00000000-0000-0000-0000-000000000010"); string part1Name = "part1"; diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index 7737d8e..453e077 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs @@ -88,7 +88,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests { TestHelpers.InMethod(); - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); int partsToTestCount = 3; SceneObjectGroup so @@ -118,7 +118,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests { TestHelpers.InMethod(); - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); string obj1Name = "Alfred"; string obj2Name = "Betty"; @@ -152,7 +152,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests { TestHelpers.InMethod(); - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); int partsToTestCount = 3; SceneObjectGroup so @@ -185,7 +185,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests { TestHelpers.InMethod(); - TestScene scene = SceneHelpers.SetupScene(); + TestScene scene = new SceneHelpers().SetupScene(); SceneObjectPart part = SceneHelpers.AddSceneObject(scene); scene.DeleteSceneObject(part.ParentGroup, false); @@ -204,7 +204,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); - TestScene scene = SceneHelpers.SetupScene(); + TestScene scene = new SceneHelpers().SetupScene(); // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs index 654b1a2..0076f41 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs @@ -61,7 +61,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); - TestScene scene = SceneHelpers.SetupScene(); + TestScene scene = new SceneHelpers().SetupScene(); IConfigSource configSource = new IniConfigSource(); IConfig config = configSource.AddConfig("Startup"); config.Set("serverside_object_permissions", true); @@ -100,7 +100,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001"); - TestScene scene = SceneHelpers.SetupScene(); + TestScene scene = new SceneHelpers().SetupScene(); IConfigSource configSource = new IniConfigSource(); IConfig config = configSource.AddConfig("Startup"); config.Set("serverside_object_permissions", true); diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index be5b4a8..1add3dd 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs @@ -55,7 +55,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests UUID ownerId = TestHelpers.ParseTail(0x1); int nParts = 3; - TestScene scene = SceneHelpers.SetupScene(); + TestScene scene = new SceneHelpers().SetupScene(); SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(nParts, ownerId, "TestLinkToSelf_", 0x10); scene.AddSceneObject(sog1); scene.LinkObjects(ownerId, sog1.LocalId, new List() { sog1.Parts[1].LocalId }); @@ -71,7 +71,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests bool debugtest = false; - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); SceneObjectGroup grp1 = part1.ParentGroup; SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); @@ -153,7 +153,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests bool debugtest = false; - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); SceneObjectGroup grp1 = part1.ParentGroup; SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); @@ -286,7 +286,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests TestHelpers.InMethod(); //log4net.Config.XmlConfigurator.Configure(); - TestScene scene = SceneHelpers.SetupScene(); + TestScene scene = new SceneHelpers().SetupScene(); string rootPartName = "rootpart"; UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); @@ -325,7 +325,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests TestHelpers.InMethod(); //log4net.Config.XmlConfigurator.Configure(); - TestScene scene = SceneHelpers.SetupScene(); + TestScene scene = new SceneHelpers().SetupScene(); string rootPartName = "rootpart"; UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs index b49c6e7..0a94c19 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs @@ -52,7 +52,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests TestHelpers.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene).ParentGroup; g1.GroupResize(new Vector3(2, 3, 4)); @@ -75,7 +75,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests TestHelpers.InMethod(); //log4net.Config.XmlConfigurator.Configure(); - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); SceneObjectGroup g1 = SceneHelpers.CreateSceneObject(2, UUID.Zero); g1.RootPart.Scale = new Vector3(2, 3, 4); diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs index c582cf6..d2361f8 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs @@ -52,7 +52,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests // UUID itemId = TestHelpers.ParseTail(0x2); string itemName = "Test Script Item"; - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId); scene.AddNewSceneObject(so, true); diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs index 9fea3c6..6d255aa 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs @@ -50,7 +50,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests [SetUp] public void SetUp() { - m_scene = SceneHelpers.SetupScene(); + m_scene = new SceneHelpers().SetupScene(); } [Test] diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs index 360566d..742c769 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs @@ -52,7 +52,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests [SetUp] public void Init() { - m_scene = SceneHelpers.SetupScene(); + m_scene = new SceneHelpers().SetupScene(); m_so1 = SceneHelpers.CreateSceneObject(1, m_ownerId, "so1", 0x10); m_so2 = SceneHelpers.CreateSceneObject(1, m_ownerId, "so2", 0x20); } diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs index c13d82e..c7eaff9 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs @@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); - TestScene scene = SceneHelpers.SetupScene(); + TestScene scene = new SceneHelpers().SetupScene(); IConfigSource configSource = new IniConfigSource(); IConfig startupConfig = configSource.AddConfig("Startup"); diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs index ed9b179..2e46377 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs @@ -67,10 +67,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests public void Init() { TestHelpers.InMethod(); - - scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); - scene2 = SceneHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); - scene3 = SceneHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000); + + SceneHelpers sh = new SceneHelpers(); + + scene = sh.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); + scene2 = sh.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); + scene3 = sh.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000); ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); interregionComms.Initialise(new IniConfigSource()); @@ -101,7 +103,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests TestHelpers.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - TestScene scene = SceneHelpers.SetupScene(); + TestScene scene = new SceneHelpers().SetupScene(); ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(sp.UUID), Is.Not.Null); @@ -126,7 +128,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests IConfig config = configSource.AddConfig("Modules"); config.Set("SimulationServices", "LocalSimulationConnectorModule"); - TestScene scene = SceneHelpers.SetupScene(); + TestScene scene = new SceneHelpers().SetupScene(); SceneHelpers.SetupSceneModules(scene, configSource, lsc); UUID agentId = TestHelpers.ParseTail(0x01); @@ -176,8 +178,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests // UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); - TestScene myScene1 = SceneHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000); - TestScene myScene2 = SceneHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); + TestScene myScene1 = new SceneHelpers().SetupScene("Neighbour y", UUID.Random(), 1000, 1000); + TestScene myScene2 = new SceneHelpers().SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); IConfigSource configSource = new IniConfigSource(); IConfig config = configSource.AddConfig("Startup"); diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs index 89f8007..646e5fa 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs @@ -59,7 +59,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests TestHelpers.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - TestScene scene = SceneHelpers.SetupScene(); + TestScene scene = new SceneHelpers().SetupScene(); ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); sp.Flying = true; sp.PhysicsCollisionUpdate(new CollisionEventUpdate()); diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs index cfea10d..1d1ff88 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs @@ -64,7 +64,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests [SetUp] public void Init() { - m_scene = SceneHelpers.SetupScene(); + m_scene = new SceneHelpers().SetupScene(); } [Test] diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs index b7b8db4..313e350 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs @@ -50,7 +50,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests [SetUp] public void Init() { - m_scene = SceneHelpers.SetupScene(); + m_scene = new SceneHelpers().SetupScene(); m_sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); } diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs index eb7bfbd..19542ff 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs @@ -61,7 +61,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests // Not strictly necessary since FriendsModule assumes it is the default (!) config.Configs["Modules"].Set("EntityTransferModule", etm.Name); - TestScene scene = SceneHelpers.SetupScene("sceneA", TestHelpers.ParseTail(0x100), 1000, 1000); + TestScene scene = new SceneHelpers().SetupScene("sceneA", TestHelpers.ParseTail(0x100), 1000, 1000); SceneHelpers.SetupSceneModules(scene, config, etm); Vector3 teleportPosition = new Vector3(10, 11, 12); @@ -83,145 +83,58 @@ namespace OpenSim.Region.Framework.Scenes.Tests // Assert.That(sp.Lookat, Is.EqualTo(teleportLookAt)); } - /// - /// Test a teleport between two regions that are not neighbours and do not share any neighbours in common. - /// - /// Does not yet do what is says on the tin. - /// Commenting for now - //[Test, LongRunning] - public void TestSimpleNotNeighboursTeleport() + [Test] + public void TestSameSimulatorSeparatedRegionsTeleport() { TestHelpers.InMethod(); - ThreadRunResults results = new ThreadRunResults(); - results.Result = false; - results.Message = "Test did not run"; - TestRunning testClass = new TestRunning(results); +// log4net.Config.XmlConfigurator.Configure(); - Thread testThread = new Thread(testClass.run); + UUID userId = TestHelpers.ParseTail(0x1); - // Seems kind of redundant to start a thread and then join it, however.. We need to protect against - // A thread abort exception in the simulator code. - testThread.Start(); - testThread.Join(); + EntityTransferModule etm = new EntityTransferModule(); + LocalSimulationConnectorModule lscm = new LocalSimulationConnectorModule(); - Assert.That(testClass.results.Result, Is.EqualTo(true), testClass.results.Message); - // Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); - } + IConfigSource config = new IniConfigSource(); + config.AddConfig("Modules"); + // Not strictly necessary since FriendsModule assumes it is the default (!) + config.Configs["Modules"].Set("EntityTransferModule", etm.Name); + config.Configs["Modules"].Set("SimulationServices", lscm.Name); - [TearDown] - public void TearDown() - { - try - { - if (MainServer.Instance != null) MainServer.Instance.Stop(); - } - catch (NullReferenceException) - { } - } + SceneHelpers sh = new SceneHelpers(); + TestScene sceneA = sh.SetupScene("sceneA", TestHelpers.ParseTail(0x100), 1000, 1000); + TestScene sceneB = sh.SetupScene("sceneB", TestHelpers.ParseTail(0x200), 1002, 1000); - } + SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, etm, lscm); - public class ThreadRunResults - { - public bool Result = false; - public string Message = string.Empty; - } + Vector3 teleportPosition = new Vector3(10, 11, 12); + Vector3 teleportLookAt = new Vector3(20, 21, 22); - public class TestRunning - { - public ThreadRunResults results; - public TestRunning(ThreadRunResults t) - { - results = t; - } - public void run(object o) - { - - //results.Result = true; - log4net.Config.XmlConfigurator.Configure(); - - UUID sceneAId = UUID.Parse("00000000-0000-0000-0000-000000000100"); - UUID sceneBId = UUID.Parse("00000000-0000-0000-0000-000000000200"); - - // shared module - ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); - - - Scene sceneB = SceneHelpers.SetupScene("sceneB", sceneBId, 1010, 1010); - SceneHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); - sceneB.RegisterRegionWithGrid(); - - Scene sceneA = SceneHelpers.SetupScene("sceneA", sceneAId, 1000, 1000); - SceneHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); - sceneA.RegisterRegionWithGrid(); - - UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); - TestClient client = (TestClient)SceneHelpers.AddScenePresence(sceneA, agentId).ControllingClient; - - ICapabilitiesModule sceneACapsModule = sceneA.RequestModuleInterface(); - - results.Result = (sceneACapsModule.GetCapsPath(agentId) == client.CapsSeedUrl); - - if (!results.Result) - { - results.Message = "Incorrect caps object path set up in sceneA"; - return; - } - - /* - Assert.That( - sceneACapsModule.GetCapsPath(agentId), - Is.EqualTo(client.CapsSeedUrl), - "Incorrect caps object path set up in sceneA"); - */ - // FIXME: This is a hack to get the test working - really the normal OpenSim mechanisms should be used. - - - client.TeleportTargetScene = sceneB; - client.Teleport(sceneB.RegionInfo.RegionHandle, new Vector3(100, 100, 100), new Vector3(40, 40, 40)); - - results.Result = (sceneB.GetScenePresence(agentId) != null); - if (!results.Result) - { - results.Message = "Client does not have an agent in sceneB"; - return; - } - - //Assert.That(sceneB.GetScenePresence(agentId), Is.Not.Null, "Client does not have an agent in sceneB"); - - //Assert.That(sceneA.GetScenePresence(agentId), Is.Null, "Client still had an agent in sceneA"); - - results.Result = (sceneA.GetScenePresence(agentId) == null); - if (!results.Result) - { - results.Message = "Client still had an agent in sceneA"; - return; - } - - ICapabilitiesModule sceneBCapsModule = sceneB.RequestModuleInterface(); - - - results.Result = ("http://" + sceneB.RegionInfo.ExternalHostName + ":" + sceneB.RegionInfo.HttpPort + - "/CAPS/" + sceneBCapsModule.GetCapsPath(agentId) + "0000/" == client.CapsSeedUrl); - if (!results.Result) - { - results.Message = "Incorrect caps object path set up in sceneB"; - return; - } - - // Temporary assertion - caps url construction should at least be doable through a method. - /* - Assert.That( - "http://" + sceneB.RegionInfo.ExternalHostName + ":" + sceneB.RegionInfo.HttpPort + "/CAPS/" + sceneBCapsModule.GetCapsPath(agentId) + "0000/", - Is.EqualTo(client.CapsSeedUrl), - "Incorrect caps object path set up in sceneB"); - */ - // This assertion will currently fail since we don't remove the caps paths when no longer needed - //Assert.That(sceneACapsModule.GetCapsPath(agentId), Is.Null, "sceneA still had a caps object path"); - - // TODO: Check that more of everything is as it should be - - // TODO: test what happens if we try to teleport to a region that doesn't exist + ScenePresence sp = SceneHelpers.AddScenePresence(sceneA, userId); + sp.AbsolutePosition = new Vector3(30, 31, 32); + + // XXX: A very nasty hack to tell the client about the destination scene without having to crank the whole + // UDP stack (?) + ((TestClient)sp.ControllingClient).TeleportTargetScene = sceneB; + + sceneA.RequestTeleportLocation( + sp.ControllingClient, + sceneB.RegionInfo.RegionHandle, + teleportPosition, + teleportLookAt, + (uint)TeleportFlags.ViaLocation); + + Assert.That(sceneA.GetScenePresence(userId), Is.Null); + + ScenePresence sceneBSp = sceneB.GetScenePresence(userId); + Assert.That(sceneBSp, Is.Not.Null); + Assert.That(sceneBSp.Scene.RegionInfo.RegionName, Is.EqualTo(sceneB.RegionInfo.RegionName)); + Assert.That(sceneBSp.AbsolutePosition, Is.EqualTo(teleportPosition)); + + // TODO: Add assertions to check correct circuit details in both scenes. + + // Lookat is sent to the client only - sp.Lookat does not yield the same thing (calculation from camera + // position instead). +// Assert.That(sp.Lookat, Is.EqualTo(teleportLookAt)); } } -} +} \ No newline at end of file diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs index 5c9a77d..d722a09 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs @@ -60,7 +60,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests { TestHelpers.InMethod(); - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); scene.Update(1); Assert.That(scene.Frame, Is.EqualTo(1)); diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index 55c80f5..d15141b 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs @@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Tests TestHelpers.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); SceneObjectPart sop1 = sog1.RootPart; @@ -81,7 +81,7 @@ namespace OpenSim.Region.Framework.Tests TestHelpers.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); SceneObjectPart sop1 = sog1.RootPart; @@ -124,7 +124,7 @@ namespace OpenSim.Region.Framework.Tests TestHelpers.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); SceneObjectPart sop1 = sog1.RootPart; @@ -153,7 +153,7 @@ namespace OpenSim.Region.Framework.Tests TestHelpers.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); SceneObjectPart sop1 = sog1.RootPart; diff --git a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs index 55fc1e7..44d2d45 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs @@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Tests TestHelpers.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001)); UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002)); InventoryItemBase item1 = UserInventoryHelpers.CreateInventoryItem(scene, "item1", user1.PrincipalID); @@ -85,7 +85,7 @@ namespace OpenSim.Region.Framework.Tests TestHelpers.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001)); UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002)); InventoryFolderBase folder1 diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs index d9fe87c..198e487 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs @@ -47,7 +47,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests public void Init() { // FIXME: We don't need a full scene here - it would be enough to set up the asset service. - Scene scene = SceneHelpers.SetupScene(); + Scene scene = new SceneHelpers().SetupScene(); m_assetService = scene.AssetService; m_uuidGatherer = new UuidGatherer(m_assetService); } -- cgit v1.1