From fe8d3d5a2bc0ddbc051d8a7ad2412da5f3546075 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 22 Oct 2010 23:52:07 +0100 Subject: Revert "Merge remote branch 'otakup0pe/mantis5110'" This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c. --- OpenSim/Region/Framework/Scenes/Scene.cs | 5 +---- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 4 +--- 2 files changed, 2 insertions(+), 7 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index ef18d02..c9ae558 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -3738,12 +3738,9 @@ namespace OpenSim.Region.Framework.Scenes // We have to wait until the viewer contacts this region after receiving EAC. // That calls AddNewClient, which finally creates the ScenePresence - m_log.Debug("ICADU -> pre wait"); ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID); - m_log.Debug("ICADU -> post wait"); if (childAgentUpdate != null) { - m_log.Debug("ICADU -> not child agent!"); childAgentUpdate.ChildAgentDataUpdate(cAgentData); return true; } @@ -3759,7 +3756,7 @@ namespace OpenSim.Region.Framework.Scenes /// true if we handled it. public virtual bool IncomingChildAgentDataUpdate(AgentPosition cAgentData) { - m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName); + //m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName); ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID); if (childAgentUpdate != null) { diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 68ac178..13d9964 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -2925,7 +2925,7 @@ namespace OpenSim.Region.Framework.Scenes public void ChildAgentDataUpdate(AgentData cAgentData) { - m_log.Debug(" >>> ChildAgentDataUpdate <<< " + Scene.RegionInfo.RegionName); + //m_log.Debug(" >>> ChildAgentDataUpdate <<< " + Scene.RegionInfo.RegionName); if (!IsChildAgent) return; @@ -2976,8 +2976,6 @@ namespace OpenSim.Region.Framework.Scenes public void CopyTo(AgentData cAgent) { - cAgent.CallbackURI = m_callbackURI; - cAgent.AgentID = UUID; cAgent.RegionID = Scene.RegionInfo.RegionID; -- cgit v1.1