From f0ba6c84e487887eb438235db7010e93b4186261 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 24 Apr 2012 07:27:14 +0100 Subject: fix animations if sited in ground also --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 108b044..46a9469 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -755,7 +755,7 @@ namespace OpenSim.Region.Framework.Scenes m_movementAnimationUpdateCounter = 0; if (Animator != null) { - if(ParentID == 0) // skip it if sitting + if(ParentID == 0 && !SitGround) // skip it if sitting Animator.UpdateMovementAnimations(); } else -- cgit v1.1