From ed365f6220afd4a3bb7d77ef44f6ecf673b46266 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Thu, 26 Jan 2017 19:43:00 +0000 Subject: remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPoint --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 0544696..bf0e31b 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -244,11 +244,6 @@ namespace OpenSim.Region.Framework.Scenes public uint TimeStampTerse; - // The following two are to hold the attachment data - // while an object is inworld - [XmlIgnore] - public byte AttachPoint = 0; - [XmlIgnore] public Quaternion AttachRotation = Quaternion.Identity; @@ -277,7 +272,11 @@ namespace OpenSim.Region.Framework.Scenes public scriptEvents AggregateScriptEvents; - public Vector3 AttachedPos; + public Vector3 AttachedPos + { + get; + set; + } // rotation locks on local X,Y and or Z axis bit flags // bits are as in llSetStatus defined in SceneObjectGroup.axisSelect enum -- cgit v1.1