From dc82ad0f7abe5f09675dfc3768da2a0134503916 Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 15 Aug 2012 02:06:22 +0100 Subject: Add a skeleton for a name value storage associated with regions --- OpenSim/Region/Framework/Scenes/Scene.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 0967c34..59f49ea 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -174,6 +174,8 @@ namespace OpenSim.Region.Framework.Scenes protected ICapabilitiesModule m_capsModule; protected IGroupsModule m_groupsModule; + private Dictionary m_extraSettings; + /// /// Current scene frame number /// @@ -635,6 +637,8 @@ namespace OpenSim.Region.Framework.Scenes // FIXME: It shouldn't be up to the database plugins to create this data - we should do it when a new // region is set up and avoid these gyrations. RegionSettings rs = simDataService.LoadRegionSettings(RegionInfo.RegionID); + m_extraSettings = simDataService.GetExtra(RegionInfo.RegionID); + bool updatedTerrainTextures = false; if (rs.TerrainTexture1 == UUID.Zero) { -- cgit v1.1