From b9f5cd75bc9b46b067d151a1a13d4e95cc98cedb Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 12 Mar 2010 22:39:15 +0000 Subject: refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule --- OpenSim/Region/Framework/Scenes/Scene.cs | 13 ++++++---- OpenSim/Region/Framework/Scenes/SceneGraph.cs | 35 --------------------------- 2 files changed, 8 insertions(+), 40 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 87a753e..d4d134f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -2644,12 +2644,14 @@ namespace OpenSim.Region.Framework.Scenes public virtual void SubscribeToClientAttachmentEvents(IClientAPI client) { client.OnRezSingleAttachmentFromInv += RezSingleAttachment; - client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments; - client.OnObjectAttach += m_sceneGraph.AttachObject; + client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments; client.OnObjectDetach += m_sceneGraph.DetachObject; if (AttachmentsModule != null) + { + client.OnObjectAttach += AttachmentsModule.AttachObject; client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory; + } } public virtual void SubscribeToClientTeleportEvents(IClientAPI client) @@ -2774,7 +2776,6 @@ namespace OpenSim.Region.Framework.Scenes client.OnRezObject -= RezObject; } - public virtual void UnSubscribeToClientInventoryEvents(IClientAPI client) { client.OnCreateNewInventoryItem -= CreateNewInventoryItem; @@ -2799,12 +2800,14 @@ namespace OpenSim.Region.Framework.Scenes public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client) { client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments; - client.OnRezSingleAttachmentFromInv -= RezSingleAttachment; - client.OnObjectAttach -= m_sceneGraph.AttachObject; + client.OnRezSingleAttachmentFromInv -= RezSingleAttachment; client.OnObjectDetach -= m_sceneGraph.DetachObject; if (AttachmentsModule != null) + { + client.OnObjectAttach -= AttachmentsModule.AttachObject; client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory; + } } public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client) diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 380722d..a88d456 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -487,41 +487,6 @@ namespace OpenSim.Region.Framework.Scenes } /// - /// Event Handling routine for Attach Object - /// - /// - /// - /// - /// - protected internal void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent) - { - // If we can't take it, we can't attach it! - SceneObjectPart part = m_parentScene.GetSceneObjectPart(objectLocalID); - if (part == null) - return; - - if (!m_parentScene.Permissions.CanTakeObject(part.UUID, remoteClient.AgentId)) - return; - - // Calls attach with a Zero position - if (m_parentScene.AttachmentsModule.AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false)) - { - m_parentScene.SendAttachEvent(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); - - // Save avatar attachment information - ScenePresence presence; - if (m_parentScene.AvatarFactory != null && m_parentScene.TryGetAvatar(remoteClient.AgentId, out presence)) - { - m_log.Info( - "[SCENE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId - + ", AttachmentPoint: " + AttachmentPt); - - m_parentScene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); - } - } - } - - /// /// Rez an attachment /// /// -- cgit v1.1