From 6cad71d5ec2f794f1df668e978049f7e5b10e9dc Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Tue, 24 Mar 2009 21:05:20 +0000
Subject: * minor: remove load oar logging I accidentally left in a few commits
ago * reduce noisiness of uuid gatherer * stop bothering to pointless
complain about directory tar entries when loading an oar
---
OpenSim/Region/Framework/Scenes/UuidGatherer.cs | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Region/Framework/Scenes')
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
index 7b2fae0..07a1cc7 100644
--- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
+++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
@@ -110,8 +110,8 @@ namespace OpenSim.Region.Framework.Scenes
/// The assets gathered
public void GatherAssetUuids(SceneObjectGroup sceneObject, IDictionary assetUuids)
{
- m_log.DebugFormat(
- "[ASSET GATHERER]: Getting assets for object {0}, {1}", sceneObject.Name, sceneObject.UUID);
+// m_log.DebugFormat(
+// "[ASSET GATHERER]: Getting assets for object {0}, {1}", sceneObject.Name, sceneObject.UUID);
foreach (SceneObjectPart part in sceneObject.GetParts())
{
--
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