From 80529a6baca35e61e684fa3eb1a40c141101ff2c Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 21 Jan 2013 01:47:09 +0100 Subject: Prevent scene from holding references to SOGs with attargets beyond SOG deletion --- OpenSim/Region/Framework/Scenes/Scene.cs | 18 ++++++++++++------ 1 file changed, 12 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 23006f2..9d07537 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -282,7 +282,7 @@ namespace OpenSim.Region.Framework.Scenes private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing private volatile bool m_backingup; private Dictionary m_returns = new Dictionary(); - private Dictionary m_groupsWithTargets = new Dictionary(); + private Dictionary m_groupsWithTargets = new Dictionary(); private bool m_physics_enabled = true; private bool m_scripts_enabled = true; @@ -1736,7 +1736,7 @@ namespace OpenSim.Region.Framework.Scenes public void AddGroupTarget(SceneObjectGroup grp) { lock (m_groupsWithTargets) - m_groupsWithTargets[grp.UUID] = grp; + m_groupsWithTargets[grp.UUID] = 0; } public void RemoveGroupTarget(SceneObjectGroup grp) @@ -1747,18 +1747,24 @@ namespace OpenSim.Region.Framework.Scenes private void CheckAtTargets() { - List objs = null; + List objs = null; lock (m_groupsWithTargets) { if (m_groupsWithTargets.Count != 0) - objs = new List(m_groupsWithTargets.Values); + objs = new List(m_groupsWithTargets.Keys); } if (objs != null) { - foreach (SceneObjectGroup entry in objs) - entry.checkAtTargets(); + foreach (UUID entry in objs) + { + SceneObjectGroup grp = GetSceneObjectGroup(entry); + if (grp == null) + m_groupsWithTargets.Remove(entry); + else + grp.checkAtTargets(); + } } } -- cgit v1.1 From a291e6be93ada150e35e141dbeb37a31d580f87d Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 21 Jan 2013 01:47:54 +0100 Subject: Limit active at targets to 8 --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index b474979..17f5a0f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -320,8 +320,8 @@ namespace OpenSim.Region.Framework.Scenes protected SceneObjectPart m_rootPart; // private Dictionary m_scriptEvents = new Dictionary(); - private Dictionary m_targets = new Dictionary(); - private Dictionary m_rotTargets = new Dictionary(); + private SortedDictionary m_targets = new SortedDictionary(); + private SortedDictionary m_rotTargets = new SortedDictionary(); private bool m_scriptListens_atTarget; private bool m_scriptListens_notAtTarget; @@ -4112,6 +4112,8 @@ namespace OpenSim.Region.Framework.Scenes waypoint.handle = handle; lock (m_rotTargets) { + if (m_rotTargets.Count >= 8) + m_rotTargets.Remove(m_rotTargets.ElementAt(0).Key); m_rotTargets.Add(handle, waypoint); } m_scene.AddGroupTarget(this); @@ -4137,6 +4139,8 @@ namespace OpenSim.Region.Framework.Scenes waypoint.handle = handle; lock (m_targets) { + if (m_targets.Count >= 8) + m_targets.Remove(m_targets.ElementAt(0).Key); m_targets.Add(handle, waypoint); } m_scene.AddGroupTarget(this); -- cgit v1.1 From da6f589885b7acf5f85aaeb2c011792b9d41a22e Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 21 Jan 2013 08:36:21 +0100 Subject: Add accessors to allow serializing rot and position targets --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 17f5a0f..ed1bbd8 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -79,14 +79,14 @@ namespace OpenSim.Region.Framework.Scenes object_rez = 4194304 } - struct scriptPosTarget + public struct scriptPosTarget { public Vector3 targetPos; public float tolerance; public uint handle; } - struct scriptRotTarget + public struct scriptRotTarget { public Quaternion targetRot; public float tolerance; @@ -323,6 +323,16 @@ namespace OpenSim.Region.Framework.Scenes private SortedDictionary m_targets = new SortedDictionary(); private SortedDictionary m_rotTargets = new SortedDictionary(); + public SortedDictionary AtTargets + { + get { return m_targets; } + } + + public SortedDictionary RotTargets + { + get { return m_rotTargets; } + } + private bool m_scriptListens_atTarget; private bool m_scriptListens_notAtTarget; private bool m_scriptListens_atRotTarget; -- cgit v1.1