From 5d312671855bf5fda2ae5960fdcd19f1d9f1d1cb Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Wed, 22 Feb 2012 00:55:16 +0000
Subject: Remove two spurious m_sceneGraph != null checks in Scene.cs. It's
set in constructor and never subsequent set to null.
---
OpenSim/Region/Framework/Scenes/Scene.cs | 10 ++--------
1 file changed, 2 insertions(+), 8 deletions(-)
(limited to 'OpenSim/Region/Framework/Scenes')
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index e7f835c..ec32701 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4257,10 +4257,7 @@ namespace OpenSim.Region.Framework.Scenes
///
public void ForEachRootScenePresence(Action action)
{
- if (m_sceneGraph != null)
- {
- m_sceneGraph.ForEachAvatar(action);
- }
+ m_sceneGraph.ForEachAvatar(action);
}
///
@@ -4269,10 +4266,7 @@ namespace OpenSim.Region.Framework.Scenes
///
public void ForEachScenePresence(Action action)
{
- if (m_sceneGraph != null)
- {
- m_sceneGraph.ForEachScenePresence(action);
- }
+ m_sceneGraph.ForEachScenePresence(action);
}
///
--
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