From 5b28e2953061a4a02a4e7c5c1f38b22fca305cc7 Mon Sep 17 00:00:00 2001 From: Melanie Date: Sat, 24 Dec 2011 01:40:58 +0100 Subject: Fix camera orientation for sit targets to use the prim actually sat on. Now SL compatible. --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 587ef1c..845553a 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -1978,7 +1978,7 @@ namespace OpenSim.Region.Framework.Scenes forceMouselook = part.GetForceMouselook(); ControllingClient.SendSitResponse( - targetID, offset, sitOrientation, false, cameraAtOffset, cameraEyeOffset, forceMouselook); + part.UUID, offset, sitOrientation, false, cameraAtOffset, cameraEyeOffset, forceMouselook); m_requestedSitTargetUUID = targetID; -- cgit v1.1