From 537fefa3f20d23b122317ccd87e3b436cadc5b00 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 6 Sep 2010 23:06:23 +0100 Subject: extend TestNewSceneObjectLinkPersistence() to check for presence of non-root linked prim --- OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index bfed204..bddb285 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs @@ -293,10 +293,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests scene.Backup(true); List storedObjects = scene.StorageManager.DataStore.LoadObjects(scene.RegionInfo.RegionID); + Assert.That(storedObjects.Count, Is.EqualTo(1)); Assert.That(storedObjects[0].Children.Count, Is.EqualTo(2)); - Assert.That(storedObjects[0].RootPart.UUID, Is.EqualTo(rootPartUuid)); - // TODO: assertion for child prim + Assert.That(storedObjects[0].Children.ContainsKey(rootPartUuid)); + Assert.That(storedObjects[0].Children.ContainsKey(linkPartUuid)); } /// -- cgit v1.1