From 3e63ce6d9d30a15addb7e31aa1c42df47c9dd8fd Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 19 Apr 2010 15:29:35 +0100 Subject: Make script asset fetches synchronous. Script instantiation synchronization will not work if the instance is not created when the method returns. --- .../Framework/Scenes/SceneObjectPartInventory.cs | 52 ++++++++++------------ 1 file changed, 24 insertions(+), 28 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 2b6be29..68f0122 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs @@ -282,36 +282,32 @@ namespace OpenSim.Region.Framework.Scenes return; } - m_part.ParentGroup.Scene.AssetService.Get( - item.AssetID.ToString(), this, delegate(string id, object sender, AssetBase asset) - { - if (null == asset) - { - m_log.ErrorFormat( - "[PRIM INVENTORY]: " + - "Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found", - item.Name, item.ItemID, m_part.AbsolutePosition, - m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID); - } - else - { - if (m_part.ParentGroup.m_savedScriptState != null) - RestoreSavedScriptState(item.OldItemID, item.ItemID); + AssetBase asset = m_part.ParentGroup.Scene.AssetService.Get(item.AssetID.ToString()); + if (null == asset) + { + m_log.ErrorFormat( + "[PRIM INVENTORY]: " + + "Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found", + item.Name, item.ItemID, m_part.AbsolutePosition, + m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID); + } + else + { + if (m_part.ParentGroup.m_savedScriptState != null) + RestoreSavedScriptState(item.OldItemID, item.ItemID); - lock (m_items) - { - m_items[item.ItemID].PermsMask = 0; - m_items[item.ItemID].PermsGranter = UUID.Zero; - } - - string script = Utils.BytesToString(asset.Data); - m_part.ParentGroup.Scene.EventManager.TriggerRezScript( - m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource); - m_part.ParentGroup.AddActiveScriptCount(1); - m_part.ScheduleFullUpdate(); - } + lock (m_items) + { + m_items[item.ItemID].PermsMask = 0; + m_items[item.ItemID].PermsGranter = UUID.Zero; } - ); + + string script = Utils.BytesToString(asset.Data); + m_part.ParentGroup.Scene.EventManager.TriggerRezScript( + m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource); + m_part.ParentGroup.AddActiveScriptCount(1); + m_part.ScheduleFullUpdate(); + } } } -- cgit v1.1