From 049987925d6293bd5a7367e86c1256febe60a229 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 23 Nov 2012 02:05:30 +0000 Subject: Add regression test for checking scene close when SceneManager is asked to close --- .../Framework/Scenes/Tests/SceneManagerTests.cs | 58 ++++++++++++++++++++++ 1 file changed, 58 insertions(+) create mode 100644 OpenSim/Region/Framework/Scenes/Tests/SceneManagerTests.cs (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneManagerTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneManagerTests.cs new file mode 100644 index 0000000..ab56f4e --- /dev/null +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneManagerTests.cs @@ -0,0 +1,58 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Threading; +using NUnit.Framework; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Framework.Communications; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Services.Interfaces; +using OpenSim.Tests.Common; +using OpenSim.Tests.Common.Mock; + +namespace OpenSim.Region.Framework.Scenes.Tests +{ + [TestFixture] + public class SceneManagerTests + { + [Test] + public void TestClose() + { + TestHelpers.InMethod(); + + SceneHelpers sh = new SceneHelpers(); + Scene scene = sh.SetupScene(); + + sh.SceneManager.Close(); + Assert.That(scene.ShuttingDown, Is.True); + } + } +} \ No newline at end of file -- cgit v1.1 From 8c8c8a00a47b61fcfd4a500ac8f13aa1aafaad26 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 23 Nov 2012 02:22:30 +0000 Subject: Fix problem where restarting the currently selected region would stop various console commands (e.g. "show users") from working. This was because the "currently selected" scene reference was being left as the dead scene instead of the restarted Scene object. --- OpenSim/Region/Framework/Scenes/Scene.cs | 10 ++---- OpenSim/Region/Framework/Scenes/SceneManager.cs | 46 ++++++++++++------------- 2 files changed, 25 insertions(+), 31 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index db45d6b..8ef22bd 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -1134,15 +1134,9 @@ namespace OpenSim.Region.Framework.Scenes } } - m_log.Error("[REGION]: Closing"); - Close(); + m_log.InfoFormat("[REGION]: Restarting region {0}", Name); - if (PhysicsScene != null) - { - PhysicsScene.Dispose(); - } - - m_log.Error("[REGION]: Firing Region Restart Message"); + Close(); base.Restart(); } diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index 1c236db..1e2e973 100644 --- a/OpenSim/Region/Framework/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs @@ -100,23 +100,25 @@ namespace OpenSim.Region.Framework.Scenes } private readonly List m_localScenes = new List(); - private Scene m_currentScene = null; public List Scenes { get { return new List(m_localScenes); } } - public Scene CurrentScene - { - get { return m_currentScene; } - } + /// + /// Scene selected from the console. + /// + /// + /// If null, then all scenes are considered selected (signalled as "Root" on the console). + /// + public Scene CurrentScene { get; private set; } public Scene CurrentOrFirstScene { get { - if (m_currentScene == null) + if (CurrentScene == null) { lock (m_localScenes) { @@ -128,7 +130,7 @@ namespace OpenSim.Region.Framework.Scenes } else { - return m_currentScene; + return CurrentScene; } } } @@ -178,8 +180,7 @@ namespace OpenSim.Region.Framework.Scenes public void HandleRestart(RegionInfo rdata) { - m_log.Error("[SCENEMANAGER]: Got Restart message for region:" + rdata.RegionName + " Sending up to main"); - int RegionSceneElement = -1; + Scene restartedScene = null; lock (m_localScenes) { @@ -187,19 +188,18 @@ namespace OpenSim.Region.Framework.Scenes { if (rdata.RegionName == m_localScenes[i].RegionInfo.RegionName) { - RegionSceneElement = i; + restartedScene = m_localScenes[i]; + m_localScenes.RemoveAt(i); + break; } } - - // Now we make sure the region is no longer known about by the SceneManager - // Prevents duplicates. - - if (RegionSceneElement >= 0) - { - m_localScenes.RemoveAt(RegionSceneElement); - } } + // If the currently selected scene has been restarted, then we can't reselect here since we the scene + // hasn't yet been recreated. We will have to leave this to the caller. + if (CurrentScene == restartedScene) + CurrentScene = null; + // Send signal to main that we're restarting this sim. OnRestartSim(rdata); } @@ -341,14 +341,14 @@ namespace OpenSim.Region.Framework.Scenes private void ForEachCurrentScene(Action func) { - if (m_currentScene == null) + if (CurrentScene == null) { lock (m_localScenes) m_localScenes.ForEach(func); } else { - func(m_currentScene); + func(CurrentScene); } } @@ -368,7 +368,7 @@ namespace OpenSim.Region.Framework.Scenes || (String.Compare(regionName, "..") == 0) || (String.Compare(regionName, "/") == 0)) { - m_currentScene = null; + CurrentScene = null; return true; } else @@ -379,7 +379,7 @@ namespace OpenSim.Region.Framework.Scenes { if (String.Compare(scene.RegionInfo.RegionName, regionName, true) == 0) { - m_currentScene = scene; + CurrentScene = scene; return true; } } @@ -399,7 +399,7 @@ namespace OpenSim.Region.Framework.Scenes { if (scene.RegionInfo.RegionID == regionID) { - m_currentScene = scene; + CurrentScene = scene; return true; } } -- cgit v1.1