From b2722e984ab99deb01d55cd4c4e9f1a7cb563709 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 19 Jul 2011 04:40:02 +0100 Subject: Fix undo of rotation of single prims in a linkset --- OpenSim/Region/Framework/Scenes/UndoState.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/UndoState.cs') diff --git a/OpenSim/Region/Framework/Scenes/UndoState.cs b/OpenSim/Region/Framework/Scenes/UndoState.cs index 6f6504c..68d4cb4 100644 --- a/OpenSim/Region/Framework/Scenes/UndoState.cs +++ b/OpenSim/Region/Framework/Scenes/UndoState.cs @@ -79,17 +79,17 @@ namespace OpenSim.Region.Framework.Scenes } else { -// m_log.DebugFormat( -// "[UNDO STATE]: Storing undo position {0} for child part", part.OffsetPosition); Position = part.OffsetPosition; + m_log.DebugFormat( + "[UNDO STATE]: Storing undo position {0} for child part", Position); -// m_log.DebugFormat( -// "[UNDO STATE]: Storing undo rotation {0} for child part", part.RotationOffset); Rotation = part.RotationOffset; + m_log.DebugFormat( + "[UNDO STATE]: Storing undo rotation {0} for child part", Rotation); -// m_log.DebugFormat( -// "[UNDO STATE]: Storing undo scale {0} for child part", part.Shape.Scale); Scale = part.Shape.Scale; + m_log.DebugFormat( + "[UNDO STATE]: Storing undo scale {0} for child part", Scale); } } } -- cgit v1.1