From 6826ca9b57e8582722efe3f9626148b2e52ef160 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Thu, 19 Jan 2017 18:25:25 +0000 Subject: fix the meaning of objectDuplicate[OnRay]() flags parameter but still not using it --- OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes/Tests') diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs index 56723bf..4d2eb3f 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs @@ -67,7 +67,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests SceneObjectGroup dupeSo = scene.SceneGraph.DuplicateObject( - part1.LocalId, new Vector3(10, 0, 0), 0, ownerId, UUID.Zero, Quaternion.Identity); + part1.LocalId, new Vector3(10, 0, 0), ownerId, UUID.Zero, Quaternion.Identity, false); Assert.That(dupeSo.Parts.Length, Is.EqualTo(2)); SceneObjectPart dupePart1 = dupeSo.GetLinkNumPart(1); -- cgit v1.1