From f1f0bc23f4501ba99035283d3407ddad2b21b785 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sun, 12 Sep 2010 13:43:49 -0400 Subject: Formatting cleanup. --- .../Region/Framework/Scenes/Tests/TaskInventoryTests.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs') diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index 5e491c2..fe59d4f 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs @@ -59,8 +59,8 @@ namespace OpenSim.Region.Framework.Tests string userFirstName = "Jock"; string userLastName = "Stirrup"; string userPassword = "troll"; - UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); - return UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword); + UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); + return UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword); } protected SceneObjectGroup CreateSO1(Scene scene, UUID ownerId) @@ -70,7 +70,7 @@ namespace OpenSim.Region.Framework.Tests SceneObjectPart part1 = new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) { Name = part1Name, UUID = part1Id }; - return new SceneObjectGroup(part1); + return new SceneObjectGroup(part1); } protected TaskInventoryItem CreateSOItem1(Scene scene, SceneObjectPart part) @@ -79,7 +79,7 @@ namespace OpenSim.Region.Framework.Tests nc.BodyText = "Hello World!"; nc.Encode(); UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000"); - UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000"); + UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000"); AssetBase ncAsset = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero); scene.AssetService.Store(ncAsset); @@ -114,9 +114,9 @@ namespace OpenSim.Region.Framework.Tests scene.MoveTaskInventoryItem(user1.PrincipalID, folder.ID, sop1, sopItem1.ItemID); InventoryItemBase ncUserItem - = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Objects/ncItem"); + = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Objects/ncItem"); Assert.That(ncUserItem, Is.Not.Null, "Objects/ncItem was not found"); - } + } /// /// Test MoveTaskInventoryItem where the item has no parent folder assigned. @@ -138,7 +138,7 @@ namespace OpenSim.Region.Framework.Tests scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID); InventoryItemBase ncUserItem - = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Notecards/ncItem"); + = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Notecards/ncItem"); Assert.That(ncUserItem, Is.Not.Null, "Notecards/ncItem was not found"); } } -- cgit v1.1