From 0b5cdc539c767b526f14cb7e7d97fd83bea14424 Mon Sep 17 00:00:00 2001 From: Melanie Date: Tue, 29 Dec 2009 18:35:06 +0000 Subject: Change teleports so the TeleportFlags are sent to the destination sim. It can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation --- OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs') diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs index f495022..f00dd66 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs @@ -117,7 +117,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests agent.child = true; string reason; - scene.NewUserConnection(agent, out reason); + scene.NewUserConnection(agent, (uint)TeleportFlags.ViaLogin, out reason); testclient = new TestClient(agent, scene); scene.AddNewClient(testclient); @@ -153,7 +153,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests if (acd1 == null) fixNullPresence(); - scene.NewUserConnection(acd1, out reason); + scene.NewUserConnection(acd1, 0, out reason); if (testclient == null) testclient = new TestClient(acd1, scene); scene.AddNewClient(testclient); @@ -242,7 +242,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests // Adding child agent to region 1001 string reason; - scene2.NewUserConnection(acd1, out reason); + scene2.NewUserConnection(acd1,0, out reason); scene2.AddNewClient(testclient); ScenePresence presence = scene.GetScenePresence(agent1); -- cgit v1.1