From f1f0bc23f4501ba99035283d3407ddad2b21b785 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sun, 12 Sep 2010 13:43:49 -0400 Subject: Formatting cleanup. --- .../Framework/Scenes/Tests/SceneObjectLinkingTests.cs | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs') diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index e3ef263..9f787c9 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs @@ -270,7 +270,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests TestHelper.InMethod(); //log4net.Config.XmlConfigurator.Configure(); - TestScene scene = SceneSetupHelpers.SetupScene(); + TestScene scene = SceneSetupHelpers.SetupScene(); string rootPartName = "rootpart"; UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); @@ -282,11 +282,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests { Name = rootPartName, UUID = rootPartUuid }; SceneObjectPart linkPart = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) - { Name = linkPartName, UUID = linkPartUuid }; + { Name = linkPartName, UUID = linkPartUuid }; SceneObjectGroup sog = new SceneObjectGroup(rootPart); - sog.AddPart(linkPart); - scene.AddNewSceneObject(sog, true); + sog.AddPart(linkPart); + scene.AddNewSceneObject(sog, true); // In a test, we have to crank the backup handle manually. Normally this would be done by the timer invoked // scene backup thread. @@ -309,7 +309,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests TestHelper.InMethod(); //log4net.Config.XmlConfigurator.Configure(); - TestScene scene = SceneSetupHelpers.SetupScene(); + TestScene scene = SceneSetupHelpers.SetupScene(); string rootPartName = "rootpart"; UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); @@ -321,11 +321,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests { Name = rootPartName, UUID = rootPartUuid }; SceneObjectPart linkPart = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) - { Name = linkPartName, UUID = linkPartUuid }; + { Name = linkPartName, UUID = linkPartUuid }; SceneObjectGroup sog = new SceneObjectGroup(rootPart); - sog.AddPart(linkPart); - scene.AddNewSceneObject(sog, true); + sog.AddPart(linkPart); + scene.AddNewSceneObject(sog, true); // In a test, we have to crank the backup handle manually. Normally this would be done by the timer invoked // scene backup thread. @@ -333,7 +333,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests // These changes should occur immediately without waiting for a backup pass SceneObjectGroup groupToDelete = sog.DelinkFromGroup(linkPart, false); - scene.DeleteSceneObject(groupToDelete, false); + scene.DeleteSceneObject(groupToDelete, false); List storedObjects = scene.StorageManager.DataStore.LoadObjects(scene.RegionInfo.RegionID); -- cgit v1.1