From 0db1ed0b5a6f5bd104c6008f142d173c84263ce5 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Sun, 12 Sep 2010 14:20:26 -0700 Subject: * Added ISimulationDataService and IEstateDataService * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings --- OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs') diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index e3ef263..d634840 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs @@ -292,7 +292,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests // scene backup thread. scene.Backup(true); - List storedObjects = scene.StorageManager.DataStore.LoadObjects(scene.RegionInfo.RegionID); + List storedObjects = scene.SimulationDataService.LoadObjects(scene.RegionInfo.RegionID); Assert.That(storedObjects.Count, Is.EqualTo(1)); Assert.That(storedObjects[0].Children.Count, Is.EqualTo(2)); @@ -335,7 +335,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests SceneObjectGroup groupToDelete = sog.DelinkFromGroup(linkPart, false); scene.DeleteSceneObject(groupToDelete, false); - List storedObjects = scene.StorageManager.DataStore.LoadObjects(scene.RegionInfo.RegionID); + List storedObjects = scene.SimulationDataService.LoadObjects(scene.RegionInfo.RegionID); Assert.That(storedObjects.Count, Is.EqualTo(1)); Assert.That(storedObjects[0].Children.Count, Is.EqualTo(1)); -- cgit v1.1