From ce0a84cbc0e277dd5be08a20febf13364a985a3a Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Thu, 7 May 2009 19:07:08 +0000 Subject: instrument most of the tests with a new InMethod function that may help us figure out where that pesky deadlock is during test runs. --- OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs') diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index 5c3d653..8a17ee7 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs @@ -53,8 +53,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests [Test, LongRunning] public void TestAddSceneObject() { - Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); - + TestHelper.InMethod(); + Scene scene = SceneSetupHelpers.SetupScene(); SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); @@ -70,7 +70,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests [Test] public void TestDeleteSceneObject() { - Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); + TestHelper.InMethod(); TestScene scene = SceneSetupHelpers.SetupScene(); SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); @@ -86,7 +86,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests [Test] public void TestDeleteSceneObjectAsync() { - Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); + TestHelper.InMethod(); UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); @@ -115,7 +115,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests [Test] public void TestDeleteSceneObjectAsyncToUserInventory() { - Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); + TestHelper.InMethod(); //log4net.Config.XmlConfigurator.Configure(); UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); -- cgit v1.1