From 134f86e8d5c414409631b25b8c6f0ee45fbd8631 Mon Sep 17 00:00:00 2001
From: David Walter Seikel
Date: Thu, 3 Nov 2016 21:44:39 +1000
Subject: Initial update to OpenSim 0.8.2.1 source code.
---
.../CoalescedSceneObjectsSerializer.cs | 87 ++-
.../Scenes/Serialization/SceneObjectSerializer.cs | 604 +++++++++++++--------
.../Scenes/Serialization/SceneXmlLoader.cs | 2 +-
3 files changed, 423 insertions(+), 270 deletions(-)
(limited to 'OpenSim/Region/Framework/Scenes/Serialization')
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
index 5cb271d..998789d 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
@@ -119,21 +119,22 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
return output;
}
}
-
+
public static bool TryFromXml(string xml, out CoalescedSceneObjects coa)
{
// m_log.DebugFormat("[COALESCED SCENE OBJECTS SERIALIZER]: TryFromXml() deserializing {0}", xml);
coa = null;
- int i = 0;
- using (StringReader sr = new StringReader(xml))
- {
- using (XmlTextReader reader = new XmlTextReader(sr))
- {
- try
+ try
+ {
+ // Quickly check if this is a coalesced object, without fully parsing the XML
+ using (StringReader sr = new StringReader(xml))
+ {
+ using (XmlTextReader reader = new XmlTextReader(sr))
{
- reader.Read();
+ reader.MoveToContent(); // skip possible xml declaration
+
if (reader.Name != "CoalescedObject")
{
// m_log.DebugFormat(
@@ -142,49 +143,47 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
return false;
}
-
- coa = new CoalescedSceneObjects(UUID.Zero);
- reader.Read();
-
- while (reader.NodeType != XmlNodeType.EndElement && reader.Name != "CoalescedObject")
- {
- if (reader.Name == "SceneObjectGroup")
- {
- string soXml = reader.ReadOuterXml();
-
- SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(soXml);
-
- if (so != null)
- {
- coa.Add(so);
- }
- else
- {
- // XXX: Possibly we should fail outright here rather than continuing if a particular component of the
- // coalesced object fails to load.
- m_log.WarnFormat(
- "[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml for component {0} failed. Continuing.",
- i);
- }
+ }
+ }
- i++;
- }
- }
+ XmlDocument doc = new XmlDocument();
+ doc.LoadXml(xml);
+ XmlElement e = (XmlElement)doc.SelectSingleNode("/CoalescedObject");
+ if (e == null)
+ return false;
- reader.ReadEndElement(); // CoalescedObject
+ coa = new CoalescedSceneObjects(UUID.Zero);
+
+ XmlNodeList groups = e.SelectNodes("SceneObjectGroup");
+ int i = 0;
+
+ foreach (XmlNode n in groups)
+ {
+ SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(n.OuterXml);
+ if (so != null)
+ {
+ coa.Add(so);
}
- catch (Exception e)
+ else
{
- m_log.ErrorFormat(
- "[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml failed with {0} {1}",
- e.Message, e.StackTrace);
-
- return false;
- }
+ // XXX: Possibly we should fail outright here rather than continuing if a particular component of the
+ // coalesced object fails to load.
+ m_log.WarnFormat(
+ "[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml for component {0} failed. Continuing.",
+ i);
+ }
+
+ i++;
}
}
+ catch (Exception e)
+ {
+ m_log.Error("[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml failed ", e);
+ Util.LogFailedXML("[COALESCED SCENE OBJECTS SERIALIZER]:", xml);
+ return false;
+ }
return true;
}
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 2d4c60a..4caa9cb 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -38,6 +38,7 @@ using OpenSim.Framework;
using OpenSim.Framework.Serialization.External;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
+using OpenSim.Services.Interfaces;
namespace OpenSim.Region.Framework.Scenes.Serialization
{
@@ -51,7 +52,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static IUserManagement m_UserManagement;
-
+
///
/// Deserialize a scene object from the original xml format
///
@@ -59,57 +60,62 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
/// The scene object deserialized. Null on failure.
public static SceneObjectGroup FromOriginalXmlFormat(string xmlData)
{
- //m_log.DebugFormat("[SOG]: Starting deserialization of SOG");
- //int time = System.Environment.TickCount;
-
- try
+ String fixedData = ExternalRepresentationUtils.SanitizeXml(xmlData);
+ using (XmlTextReader wrappedReader = new XmlTextReader(fixedData, XmlNodeType.Element, null))
{
- StringReader sr;
- XmlTextReader reader;
- XmlNodeList parts;
- XmlDocument doc;
- int linkNum;
-
- doc = new XmlDocument();
- doc.LoadXml(xmlData);
- parts = doc.GetElementsByTagName("RootPart");
+ using (XmlReader reader = XmlReader.Create(wrappedReader, new XmlReaderSettings() { IgnoreWhitespace = true, ConformanceLevel = ConformanceLevel.Fragment }))
+ {
+ try {
+ return FromOriginalXmlFormat(reader);
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[SERIALIZER]: Deserialization of xml failed ", e);
+ Util.LogFailedXML("[SERIALIZER]:", fixedData);
+ return null;
+ }
+ }
+ }
+ }
- if (parts.Count == 0)
- throw new Exception("Invalid Xml format - no root part");
+ ///
+ /// Deserialize a scene object from the original xml format
+ ///
+ ///
+ /// The scene object deserialized. Null on failure.
+ public static SceneObjectGroup FromOriginalXmlFormat(XmlReader reader)
+ {
+ //m_log.DebugFormat("[SOG]: Starting deserialization of SOG");
+ //int time = System.Environment.TickCount;
- sr = new StringReader(parts[0].InnerXml);
- reader = new XmlTextReader(sr);
- SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(reader));
- reader.Close();
- sr.Close();
+ int linkNum;
- parts = doc.GetElementsByTagName("Part");
+ reader.ReadToFollowing("RootPart");
+ reader.ReadToFollowing("SceneObjectPart");
+ SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(reader));
+ reader.ReadToFollowing("OtherParts");
- for (int i = 0; i < parts.Count; i++)
+ if (reader.ReadToDescendant("Part"))
+ {
+ do
{
- sr = new StringReader(parts[i].InnerXml);
- reader = new XmlTextReader(sr);
- SceneObjectPart part = SceneObjectPart.FromXml(reader);
- linkNum = part.LinkNum;
- sceneObject.AddPart(part);
- part.LinkNum = linkNum;
- part.TrimPermissions();
- reader.Close();
- sr.Close();
- }
+ if (reader.ReadToDescendant("SceneObjectPart"))
+ {
+ SceneObjectPart part = SceneObjectPart.FromXml(reader);
+ linkNum = part.LinkNum;
+ sceneObject.AddPart(part);
+ part.LinkNum = linkNum;
+ part.TrimPermissions();
+ }
+ }
+ while (reader.ReadToNextSibling("Part"));
+ }
- // Script state may, or may not, exist. Not having any, is NOT
- // ever a problem.
- sceneObject.LoadScriptState(doc);
+ // Script state may, or may not, exist. Not having any, is NOT
+ // ever a problem.
+ sceneObject.LoadScriptState(reader);
- return sceneObject;
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData);
- return null;
- }
+ return sceneObject;
}
///
@@ -232,7 +238,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
if (parts.Count == 0)
{
- m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed: No SceneObjectPart nodes. xml was " + xmlData);
+ m_log.Error("[SERIALIZER]: Deserialization of xml failed: No SceneObjectPart nodes");
+ Util.LogFailedXML("[SERIALIZER]:", xmlData);
return null;
}
@@ -262,6 +269,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
sr.Close();
}
+ XmlNodeList keymotion = doc.GetElementsByTagName("KeyframeMotion");
+ if (keymotion.Count > 0)
+ sceneObject.RootPart.KeyframeMotion = KeyframeMotion.FromData(sceneObject, Convert.FromBase64String(keymotion[0].InnerText));
+ else
+ sceneObject.RootPart.KeyframeMotion = null;
+
// Script state may, or may not, exist. Not having any, is NOT
// ever a problem.
sceneObject.LoadScriptState(doc);
@@ -270,7 +283,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
catch (Exception e)
{
- m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData);
+ m_log.Error("[SERIALIZER]: Deserialization of xml failed ", e);
+ Util.LogFailedXML("[SERIALIZER]:", xmlData);
return null;
}
}
@@ -293,17 +307,84 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
}
+
+ ///
+ /// Modifies a SceneObjectGroup.
+ ///
+ /// The object
+ /// Whether the object was actually modified
+ public delegate bool SceneObjectModifier(SceneObjectGroup sog);
+
+ ///
+ /// Modifies an object by deserializing it; applying 'modifier' to each SceneObjectGroup; and reserializing.
+ ///
+ /// The object's UUID
+ /// Serialized data
+ /// The function to run on each SceneObjectGroup
+ /// The new serialized object's data, or null if an error occurred
+ public static byte[] ModifySerializedObject(UUID assetId, byte[] data, SceneObjectModifier modifier)
+ {
+ List sceneObjects = new List();
+ CoalescedSceneObjects coa = null;
+
+ string xmlData = ExternalRepresentationUtils.SanitizeXml(Utils.BytesToString(data));
+
+ if (CoalescedSceneObjectsSerializer.TryFromXml(xmlData, out coa))
+ {
+ // m_log.DebugFormat("[SERIALIZER]: Loaded coalescence {0} has {1} objects", assetId, coa.Count);
+
+ if (coa.Objects.Count == 0)
+ {
+ m_log.WarnFormat("[SERIALIZER]: Aborting load of coalesced object from asset {0} as it has zero loaded components", assetId);
+ return null;
+ }
+
+ sceneObjects.AddRange(coa.Objects);
+ }
+ else
+ {
+ SceneObjectGroup deserializedObject = FromOriginalXmlFormat(xmlData);
+
+ if (deserializedObject != null)
+ {
+ sceneObjects.Add(deserializedObject);
+ }
+ else
+ {
+ m_log.WarnFormat("[SERIALIZER]: Aborting load of object from asset {0} as deserialization failed", assetId);
+ return null;
+ }
+ }
+
+ bool modified = false;
+ foreach (SceneObjectGroup sog in sceneObjects)
+ {
+ if (modifier(sog))
+ modified = true;
+ }
+
+ if (modified)
+ {
+ if (coa != null)
+ data = Utils.StringToBytes(CoalescedSceneObjectsSerializer.ToXml(coa));
+ else
+ data = Utils.StringToBytes(ToOriginalXmlFormat(sceneObjects[0]));
+ }
+
+ return data;
+ }
+
#region manual serialization
- private static Dictionary> m_SOPXmlProcessors
- = new Dictionary>();
+ private static Dictionary> m_SOPXmlProcessors
+ = new Dictionary>();
- private static Dictionary> m_TaskInventoryXmlProcessors
- = new Dictionary>();
+ private static Dictionary> m_TaskInventoryXmlProcessors
+ = new Dictionary>();
- private static Dictionary> m_ShapeXmlProcessors
- = new Dictionary>();
+ private static Dictionary> m_ShapeXmlProcessors
+ = new Dictionary>();
static SceneObjectSerializer()
{
@@ -359,6 +440,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
m_SOPXmlProcessors.Add("CollisionSound", ProcessCollisionSound);
m_SOPXmlProcessors.Add("CollisionSoundVolume", ProcessCollisionSoundVolume);
m_SOPXmlProcessors.Add("MediaUrl", ProcessMediaUrl);
+ m_SOPXmlProcessors.Add("AttachedPos", ProcessAttachedPos);
+ m_SOPXmlProcessors.Add("DynAttrs", ProcessDynAttrs);
m_SOPXmlProcessors.Add("TextureAnimation", ProcessTextureAnimation);
m_SOPXmlProcessors.Add("ParticleSystem", ProcessParticleSystem);
m_SOPXmlProcessors.Add("PayPrice0", ProcessPayPrice0);
@@ -366,6 +449,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
m_SOPXmlProcessors.Add("PayPrice2", ProcessPayPrice2);
m_SOPXmlProcessors.Add("PayPrice3", ProcessPayPrice3);
m_SOPXmlProcessors.Add("PayPrice4", ProcessPayPrice4);
+
+ m_SOPXmlProcessors.Add("PhysicsShapeType", ProcessPhysicsShapeType);
+ m_SOPXmlProcessors.Add("Density", ProcessDensity);
+ m_SOPXmlProcessors.Add("Friction", ProcessFriction);
+ m_SOPXmlProcessors.Add("Bounce", ProcessBounce);
+ m_SOPXmlProcessors.Add("GravityModifier", ProcessGravityModifier);
+
#endregion
#region TaskInventoryXmlProcessors initialization
@@ -419,12 +509,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
m_ShapeXmlProcessors.Add("ProfileEnd", ProcessShpProfileEnd);
m_ShapeXmlProcessors.Add("ProfileHollow", ProcessShpProfileHollow);
m_ShapeXmlProcessors.Add("Scale", ProcessShpScale);
+ m_ShapeXmlProcessors.Add("LastAttachPoint", ProcessShpLastAttach);
m_ShapeXmlProcessors.Add("State", ProcessShpState);
m_ShapeXmlProcessors.Add("ProfileShape", ProcessShpProfileShape);
m_ShapeXmlProcessors.Add("HollowShape", ProcessShpHollowShape);
m_ShapeXmlProcessors.Add("SculptTexture", ProcessShpSculptTexture);
m_ShapeXmlProcessors.Add("SculptType", ProcessShpSculptType);
- m_ShapeXmlProcessors.Add("SculptData", ProcessShpSculptData);
+ // Ignore "SculptData"; this element is deprecated
m_ShapeXmlProcessors.Add("FlexiSoftness", ProcessShpFlexiSoftness);
m_ShapeXmlProcessors.Add("FlexiTension", ProcessShpFlexiTension);
m_ShapeXmlProcessors.Add("FlexiDrag", ProcessShpFlexiDrag);
@@ -449,112 +540,112 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
#region SOPXmlProcessors
- private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessAllowedDrop(SceneObjectPart obj, XmlReader reader)
{
obj.AllowedDrop = Util.ReadBoolean(reader);
}
- private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessCreatorID(SceneObjectPart obj, XmlReader reader)
{
obj.CreatorID = Util.ReadUUID(reader, "CreatorID");
}
- private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessCreatorData(SceneObjectPart obj, XmlReader reader)
{
obj.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
}
- private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessFolderID(SceneObjectPart obj, XmlReader reader)
{
obj.FolderID = Util.ReadUUID(reader, "FolderID");
}
- private static void ProcessInventorySerial(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessInventorySerial(SceneObjectPart obj, XmlReader reader)
{
obj.InventorySerial = (uint)reader.ReadElementContentAsInt("InventorySerial", String.Empty);
}
- private static void ProcessTaskInventory(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessTaskInventory(SceneObjectPart obj, XmlReader reader)
{
obj.TaskInventory = ReadTaskInventory(reader, "TaskInventory");
}
- private static void ProcessUUID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessUUID(SceneObjectPart obj, XmlReader reader)
{
obj.UUID = Util.ReadUUID(reader, "UUID");
}
- private static void ProcessLocalId(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessLocalId(SceneObjectPart obj, XmlReader reader)
{
obj.LocalId = (uint)reader.ReadElementContentAsLong("LocalId", String.Empty);
}
- private static void ProcessName(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessName(SceneObjectPart obj, XmlReader reader)
{
obj.Name = reader.ReadElementString("Name");
}
- private static void ProcessMaterial(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessMaterial(SceneObjectPart obj, XmlReader reader)
{
obj.Material = (byte)reader.ReadElementContentAsInt("Material", String.Empty);
}
- private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPassTouches(SceneObjectPart obj, XmlReader reader)
{
obj.PassTouches = Util.ReadBoolean(reader);
}
- private static void ProcessPassCollisions(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPassCollisions(SceneObjectPart obj, XmlReader reader)
{
obj.PassCollisions = Util.ReadBoolean(reader);
}
- private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessRegionHandle(SceneObjectPart obj, XmlReader reader)
{
obj.RegionHandle = (ulong)reader.ReadElementContentAsLong("RegionHandle", String.Empty);
}
- private static void ProcessScriptAccessPin(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessScriptAccessPin(SceneObjectPart obj, XmlReader reader)
{
obj.ScriptAccessPin = reader.ReadElementContentAsInt("ScriptAccessPin", String.Empty);
}
- private static void ProcessGroupPosition(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessGroupPosition(SceneObjectPart obj, XmlReader reader)
{
obj.GroupPosition = Util.ReadVector(reader, "GroupPosition");
}
- private static void ProcessOffsetPosition(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessOffsetPosition(SceneObjectPart obj, XmlReader reader)
{
obj.OffsetPosition = Util.ReadVector(reader, "OffsetPosition"); ;
}
- private static void ProcessRotationOffset(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessRotationOffset(SceneObjectPart obj, XmlReader reader)
{
obj.RotationOffset = Util.ReadQuaternion(reader, "RotationOffset");
}
- private static void ProcessVelocity(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessVelocity(SceneObjectPart obj, XmlReader reader)
{
obj.Velocity = Util.ReadVector(reader, "Velocity");
}
- private static void ProcessAngularVelocity(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessAngularVelocity(SceneObjectPart obj, XmlReader reader)
{
obj.AngularVelocity = Util.ReadVector(reader, "AngularVelocity");
}
- private static void ProcessAcceleration(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessAcceleration(SceneObjectPart obj, XmlReader reader)
{
obj.Acceleration = Util.ReadVector(reader, "Acceleration");
}
- private static void ProcessDescription(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessDescription(SceneObjectPart obj, XmlReader reader)
{
obj.Description = reader.ReadElementString("Description");
}
- private static void ProcessColor(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessColor(SceneObjectPart obj, XmlReader reader)
{
reader.ReadStartElement("Color");
if (reader.Name == "R")
@@ -568,35 +659,60 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
}
- private static void ProcessText(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessText(SceneObjectPart obj, XmlReader reader)
{
obj.Text = reader.ReadElementString("Text", String.Empty);
}
- private static void ProcessSitName(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessSitName(SceneObjectPart obj, XmlReader reader)
{
obj.SitName = reader.ReadElementString("SitName", String.Empty);
}
- private static void ProcessTouchName(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessTouchName(SceneObjectPart obj, XmlReader reader)
{
obj.TouchName = reader.ReadElementString("TouchName", String.Empty);
}
- private static void ProcessLinkNum(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessLinkNum(SceneObjectPart obj, XmlReader reader)
{
obj.LinkNum = reader.ReadElementContentAsInt("LinkNum", String.Empty);
}
- private static void ProcessClickAction(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessClickAction(SceneObjectPart obj, XmlReader reader)
{
obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty);
}
- private static void ProcessShape(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPhysicsShapeType(SceneObjectPart obj, XmlReader reader)
+ {
+ obj.PhysicsShapeType = (byte)reader.ReadElementContentAsInt("PhysicsShapeType", String.Empty);
+ }
+
+ private static void ProcessDensity(SceneObjectPart obj, XmlReader reader)
+ {
+ obj.Density = reader.ReadElementContentAsFloat("Density", String.Empty);
+ }
+
+ private static void ProcessFriction(SceneObjectPart obj, XmlReader reader)
+ {
+ obj.Friction = reader.ReadElementContentAsFloat("Friction", String.Empty);
+ }
+
+ private static void ProcessBounce(SceneObjectPart obj, XmlReader reader)
+ {
+ obj.Restitution = reader.ReadElementContentAsFloat("Bounce", String.Empty);
+ }
+
+ private static void ProcessGravityModifier(SceneObjectPart obj, XmlReader reader)
+ {
+ obj.GravityModifier = reader.ReadElementContentAsFloat("GravityModifier", String.Empty);
+ }
+
+ private static void ProcessShape(SceneObjectPart obj, XmlReader reader)
{
List errorNodeNames;
- obj.Shape = ReadShape(reader, "Shape", out errorNodeNames);
+ obj.Shape = ReadShape(reader, "Shape", out errorNodeNames, obj);
if (errorNodeNames != null)
{
@@ -606,153 +722,163 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
}
- private static void ProcessScale(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessScale(SceneObjectPart obj, XmlReader reader)
{
obj.Scale = Util.ReadVector(reader, "Scale");
}
- private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlReader reader)
{
obj.SitTargetOrientation = Util.ReadQuaternion(reader, "SitTargetOrientation");
}
- private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlReader reader)
{
obj.SitTargetPosition = Util.ReadVector(reader, "SitTargetPosition");
}
- private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlReader reader)
{
obj.SitTargetPositionLL = Util.ReadVector(reader, "SitTargetPositionLL");
}
- private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlReader reader)
{
obj.SitTargetOrientationLL = Util.ReadQuaternion(reader, "SitTargetOrientationLL");
}
- private static void ProcessParentID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessParentID(SceneObjectPart obj, XmlReader reader)
{
string str = reader.ReadElementContentAsString("ParentID", String.Empty);
obj.ParentID = Convert.ToUInt32(str);
}
- private static void ProcessCreationDate(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessCreationDate(SceneObjectPart obj, XmlReader reader)
{
obj.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty);
}
- private static void ProcessCategory(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessCategory(SceneObjectPart obj, XmlReader reader)
{
obj.Category = (uint)reader.ReadElementContentAsInt("Category", String.Empty);
}
- private static void ProcessSalePrice(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessSalePrice(SceneObjectPart obj, XmlReader reader)
{
obj.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty);
}
- private static void ProcessObjectSaleType(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessObjectSaleType(SceneObjectPart obj, XmlReader reader)
{
obj.ObjectSaleType = (byte)reader.ReadElementContentAsInt("ObjectSaleType", String.Empty);
}
- private static void ProcessOwnershipCost(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessOwnershipCost(SceneObjectPart obj, XmlReader reader)
{
obj.OwnershipCost = reader.ReadElementContentAsInt("OwnershipCost", String.Empty);
}
- private static void ProcessGroupID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessGroupID(SceneObjectPart obj, XmlReader reader)
{
obj.GroupID = Util.ReadUUID(reader, "GroupID");
}
- private static void ProcessOwnerID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessOwnerID(SceneObjectPart obj, XmlReader reader)
{
obj.OwnerID = Util.ReadUUID(reader, "OwnerID");
}
- private static void ProcessLastOwnerID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessLastOwnerID(SceneObjectPart obj, XmlReader reader)
{
obj.LastOwnerID = Util.ReadUUID(reader, "LastOwnerID");
}
- private static void ProcessBaseMask(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessBaseMask(SceneObjectPart obj, XmlReader reader)
{
obj.BaseMask = (uint)reader.ReadElementContentAsInt("BaseMask", String.Empty);
}
- private static void ProcessOwnerMask(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessOwnerMask(SceneObjectPart obj, XmlReader reader)
{
obj.OwnerMask = (uint)reader.ReadElementContentAsInt("OwnerMask", String.Empty);
}
- private static void ProcessGroupMask(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessGroupMask(SceneObjectPart obj, XmlReader reader)
{
obj.GroupMask = (uint)reader.ReadElementContentAsInt("GroupMask", String.Empty);
}
- private static void ProcessEveryoneMask(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessEveryoneMask(SceneObjectPart obj, XmlReader reader)
{
obj.EveryoneMask = (uint)reader.ReadElementContentAsInt("EveryoneMask", String.Empty);
}
- private static void ProcessNextOwnerMask(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessNextOwnerMask(SceneObjectPart obj, XmlReader reader)
{
obj.NextOwnerMask = (uint)reader.ReadElementContentAsInt("NextOwnerMask", String.Empty);
}
- private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessFlags(SceneObjectPart obj, XmlReader reader)
{
obj.Flags = Util.ReadEnum(reader, "Flags");
}
- private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessCollisionSound(SceneObjectPart obj, XmlReader reader)
{
obj.CollisionSound = Util.ReadUUID(reader, "CollisionSound");
}
- private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlReader reader)
{
obj.CollisionSoundVolume = reader.ReadElementContentAsFloat("CollisionSoundVolume", String.Empty);
}
- private static void ProcessMediaUrl(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessMediaUrl(SceneObjectPart obj, XmlReader reader)
{
obj.MediaUrl = reader.ReadElementContentAsString("MediaUrl", String.Empty);
}
- private static void ProcessTextureAnimation(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessAttachedPos(SceneObjectPart obj, XmlReader reader)
+ {
+ obj.AttachedPos = Util.ReadVector(reader, "AttachedPos");
+ }
+
+ private static void ProcessDynAttrs(SceneObjectPart obj, XmlReader reader)
+ {
+ obj.DynAttrs.ReadXml(reader);
+ }
+
+ private static void ProcessTextureAnimation(SceneObjectPart obj, XmlReader reader)
{
obj.TextureAnimation = Convert.FromBase64String(reader.ReadElementContentAsString("TextureAnimation", String.Empty));
}
- private static void ProcessParticleSystem(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessParticleSystem(SceneObjectPart obj, XmlReader reader)
{
obj.ParticleSystem = Convert.FromBase64String(reader.ReadElementContentAsString("ParticleSystem", String.Empty));
}
- private static void ProcessPayPrice0(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPayPrice0(SceneObjectPart obj, XmlReader reader)
{
obj.PayPrice[0] = (int)reader.ReadElementContentAsInt("PayPrice0", String.Empty);
}
- private static void ProcessPayPrice1(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPayPrice1(SceneObjectPart obj, XmlReader reader)
{
obj.PayPrice[1] = (int)reader.ReadElementContentAsInt("PayPrice1", String.Empty);
}
- private static void ProcessPayPrice2(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPayPrice2(SceneObjectPart obj, XmlReader reader)
{
obj.PayPrice[2] = (int)reader.ReadElementContentAsInt("PayPrice2", String.Empty);
}
- private static void ProcessPayPrice3(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPayPrice3(SceneObjectPart obj, XmlReader reader)
{
obj.PayPrice[3] = (int)reader.ReadElementContentAsInt("PayPrice3", String.Empty);
}
- private static void ProcessPayPrice4(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPayPrice4(SceneObjectPart obj, XmlReader reader)
{
obj.PayPrice[4] = (int)reader.ReadElementContentAsInt("PayPrice4", String.Empty);
}
@@ -760,122 +886,122 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
#endregion
#region TaskInventoryXmlProcessors
- private static void ProcessTIAssetID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIAssetID(TaskInventoryItem item, XmlReader reader)
{
item.AssetID = Util.ReadUUID(reader, "AssetID");
}
- private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlReader reader)
{
item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty);
}
- private static void ProcessTICreationDate(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTICreationDate(TaskInventoryItem item, XmlReader reader)
{
item.CreationDate = (uint)reader.ReadElementContentAsInt("CreationDate", String.Empty);
}
- private static void ProcessTICreatorID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTICreatorID(TaskInventoryItem item, XmlReader reader)
{
item.CreatorID = Util.ReadUUID(reader, "CreatorID");
}
- private static void ProcessTICreatorData(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTICreatorData(TaskInventoryItem item, XmlReader reader)
{
item.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
}
- private static void ProcessTIDescription(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIDescription(TaskInventoryItem item, XmlReader reader)
{
item.Description = reader.ReadElementContentAsString("Description", String.Empty);
}
- private static void ProcessTIEveryonePermissions(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIEveryonePermissions(TaskInventoryItem item, XmlReader reader)
{
item.EveryonePermissions = (uint)reader.ReadElementContentAsInt("EveryonePermissions", String.Empty);
}
- private static void ProcessTIFlags(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIFlags(TaskInventoryItem item, XmlReader reader)
{
item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty);
}
- private static void ProcessTIGroupID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIGroupID(TaskInventoryItem item, XmlReader reader)
{
item.GroupID = Util.ReadUUID(reader, "GroupID");
}
- private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlReader reader)
{
item.GroupPermissions = (uint)reader.ReadElementContentAsInt("GroupPermissions", String.Empty);
}
- private static void ProcessTIInvType(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIInvType(TaskInventoryItem item, XmlReader reader)
{
item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty);
}
- private static void ProcessTIItemID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIItemID(TaskInventoryItem item, XmlReader reader)
{
item.ItemID = Util.ReadUUID(reader, "ItemID");
}
- private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIOldItemID(TaskInventoryItem item, XmlReader reader)
{
item.OldItemID = Util.ReadUUID(reader, "OldItemID");
}
- private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlReader reader)
{
item.LastOwnerID = Util.ReadUUID(reader, "LastOwnerID");
}
- private static void ProcessTIName(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIName(TaskInventoryItem item, XmlReader reader)
{
item.Name = reader.ReadElementContentAsString("Name", String.Empty);
}
- private static void ProcessTINextPermissions(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTINextPermissions(TaskInventoryItem item, XmlReader reader)
{
item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty);
}
- private static void ProcessTIOwnerID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIOwnerID(TaskInventoryItem item, XmlReader reader)
{
item.OwnerID = Util.ReadUUID(reader, "OwnerID");
}
- private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlReader reader)
{
item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty);
}
- private static void ProcessTIParentID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIParentID(TaskInventoryItem item, XmlReader reader)
{
item.ParentID = Util.ReadUUID(reader, "ParentID");
}
- private static void ProcessTIParentPartID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIParentPartID(TaskInventoryItem item, XmlReader reader)
{
item.ParentPartID = Util.ReadUUID(reader, "ParentPartID");
}
- private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlReader reader)
{
item.PermsGranter = Util.ReadUUID(reader, "PermsGranter");
}
- private static void ProcessTIPermsMask(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIPermsMask(TaskInventoryItem item, XmlReader reader)
{
item.PermsMask = reader.ReadElementContentAsInt("PermsMask", String.Empty);
}
- private static void ProcessTIType(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIType(TaskInventoryItem item, XmlReader reader)
{
item.Type = reader.ReadElementContentAsInt("Type", String.Empty);
}
- private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlReader reader)
{
item.OwnerChanged = Util.ReadBoolean(reader);
}
@@ -883,245 +1009,243 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
#endregion
#region ShapeXmlProcessors
- private static void ProcessShpProfileCurve(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpProfileCurve(PrimitiveBaseShape shp, XmlReader reader)
{
shp.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty);
}
- private static void ProcessShpTextureEntry(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpTextureEntry(PrimitiveBaseShape shp, XmlReader reader)
{
byte[] teData = Convert.FromBase64String(reader.ReadElementString("TextureEntry"));
shp.Textures = new Primitive.TextureEntry(teData, 0, teData.Length);
}
- private static void ProcessShpExtraParams(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpExtraParams(PrimitiveBaseShape shp, XmlReader reader)
{
shp.ExtraParams = Convert.FromBase64String(reader.ReadElementString("ExtraParams"));
}
- private static void ProcessShpPathBegin(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathBegin(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathBegin = (ushort)reader.ReadElementContentAsInt("PathBegin", String.Empty);
}
- private static void ProcessShpPathCurve(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathCurve(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathCurve = (byte)reader.ReadElementContentAsInt("PathCurve", String.Empty);
}
- private static void ProcessShpPathEnd(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathEnd(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathEnd = (ushort)reader.ReadElementContentAsInt("PathEnd", String.Empty);
}
- private static void ProcessShpPathRadiusOffset(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathRadiusOffset(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathRadiusOffset = (sbyte)reader.ReadElementContentAsInt("PathRadiusOffset", String.Empty);
}
- private static void ProcessShpPathRevolutions(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathRevolutions(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathRevolutions = (byte)reader.ReadElementContentAsInt("PathRevolutions", String.Empty);
}
- private static void ProcessShpPathScaleX(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathScaleX(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathScaleX = (byte)reader.ReadElementContentAsInt("PathScaleX", String.Empty);
}
- private static void ProcessShpPathScaleY(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathScaleY(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathScaleY = (byte)reader.ReadElementContentAsInt("PathScaleY", String.Empty);
}
- private static void ProcessShpPathShearX(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathShearX(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathShearX = (byte)reader.ReadElementContentAsInt("PathShearX", String.Empty);
}
- private static void ProcessShpPathShearY(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathShearY(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathShearY = (byte)reader.ReadElementContentAsInt("PathShearY", String.Empty);
}
- private static void ProcessShpPathSkew(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathSkew(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathSkew = (sbyte)reader.ReadElementContentAsInt("PathSkew", String.Empty);
}
- private static void ProcessShpPathTaperX(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathTaperX(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathTaperX = (sbyte)reader.ReadElementContentAsInt("PathTaperX", String.Empty);
}
- private static void ProcessShpPathTaperY(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathTaperY(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathTaperY = (sbyte)reader.ReadElementContentAsInt("PathTaperY", String.Empty);
}
- private static void ProcessShpPathTwist(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathTwist(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathTwist = (sbyte)reader.ReadElementContentAsInt("PathTwist", String.Empty);
}
- private static void ProcessShpPathTwistBegin(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathTwistBegin(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathTwistBegin = (sbyte)reader.ReadElementContentAsInt("PathTwistBegin", String.Empty);
}
- private static void ProcessShpPCode(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPCode(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PCode = (byte)reader.ReadElementContentAsInt("PCode", String.Empty);
}
- private static void ProcessShpProfileBegin(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpProfileBegin(PrimitiveBaseShape shp, XmlReader reader)
{
shp.ProfileBegin = (ushort)reader.ReadElementContentAsInt("ProfileBegin", String.Empty);
}
- private static void ProcessShpProfileEnd(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpProfileEnd(PrimitiveBaseShape shp, XmlReader reader)
{
shp.ProfileEnd = (ushort)reader.ReadElementContentAsInt("ProfileEnd", String.Empty);
}
- private static void ProcessShpProfileHollow(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpProfileHollow(PrimitiveBaseShape shp, XmlReader reader)
{
shp.ProfileHollow = (ushort)reader.ReadElementContentAsInt("ProfileHollow", String.Empty);
}
- private static void ProcessShpScale(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpScale(PrimitiveBaseShape shp, XmlReader reader)
{
shp.Scale = Util.ReadVector(reader, "Scale");
}
- private static void ProcessShpState(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpState(PrimitiveBaseShape shp, XmlReader reader)
{
shp.State = (byte)reader.ReadElementContentAsInt("State", String.Empty);
}
- private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLastAttach(PrimitiveBaseShape shp, XmlReader reader)
+ {
+ shp.LastAttachPoint = (byte)reader.ReadElementContentAsInt("LastAttachPoint", String.Empty);
+ }
+
+ private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlReader reader)
{
shp.ProfileShape = Util.ReadEnum(reader, "ProfileShape");
}
- private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlReader reader)
{
shp.HollowShape = Util.ReadEnum(reader, "HollowShape");
}
- private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlReader reader)
{
shp.SculptTexture = Util.ReadUUID(reader, "SculptTexture");
}
- private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlReader reader)
{
shp.SculptType = (byte)reader.ReadElementContentAsInt("SculptType", String.Empty);
}
- private static void ProcessShpSculptData(PrimitiveBaseShape shp, XmlTextReader reader)
- {
-// m_log.DebugFormat("[SCENE OBJECT SERIALIZER]: Setting sculpt data length {0}", shp.SculptData.Length);
-
- shp.SculptData = Convert.FromBase64String(reader.ReadElementString("SculptData"));
- }
-
- private static void ProcessShpFlexiSoftness(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiSoftness(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiSoftness = reader.ReadElementContentAsInt("FlexiSoftness", String.Empty);
}
- private static void ProcessShpFlexiTension(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiTension(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiTension = reader.ReadElementContentAsFloat("FlexiTension", String.Empty);
}
- private static void ProcessShpFlexiDrag(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiDrag(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiDrag = reader.ReadElementContentAsFloat("FlexiDrag", String.Empty);
}
- private static void ProcessShpFlexiGravity(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiGravity(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiGravity = reader.ReadElementContentAsFloat("FlexiGravity", String.Empty);
}
- private static void ProcessShpFlexiWind(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiWind(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiWind = reader.ReadElementContentAsFloat("FlexiWind", String.Empty);
}
- private static void ProcessShpFlexiForceX(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiForceX(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiForceX = reader.ReadElementContentAsFloat("FlexiForceX", String.Empty);
}
- private static void ProcessShpFlexiForceY(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiForceY(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiForceY = reader.ReadElementContentAsFloat("FlexiForceY", String.Empty);
}
- private static void ProcessShpFlexiForceZ(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiForceZ(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiForceZ = reader.ReadElementContentAsFloat("FlexiForceZ", String.Empty);
}
- private static void ProcessShpLightColorR(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightColorR(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightColorR = reader.ReadElementContentAsFloat("LightColorR", String.Empty);
}
- private static void ProcessShpLightColorG(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightColorG(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightColorG = reader.ReadElementContentAsFloat("LightColorG", String.Empty);
}
- private static void ProcessShpLightColorB(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightColorB(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightColorB = reader.ReadElementContentAsFloat("LightColorB", String.Empty);
}
- private static void ProcessShpLightColorA(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightColorA(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightColorA = reader.ReadElementContentAsFloat("LightColorA", String.Empty);
}
- private static void ProcessShpLightRadius(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightRadius(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightRadius = reader.ReadElementContentAsFloat("LightRadius", String.Empty);
}
- private static void ProcessShpLightCutoff(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightCutoff(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightCutoff = reader.ReadElementContentAsFloat("LightCutoff", String.Empty);
}
- private static void ProcessShpLightFalloff(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightFalloff(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightFalloff = reader.ReadElementContentAsFloat("LightFalloff", String.Empty);
}
- private static void ProcessShpLightIntensity(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightIntensity(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightIntensity = reader.ReadElementContentAsFloat("LightIntensity", String.Empty);
}
- private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiEntry = Util.ReadBoolean(reader);
}
- private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightEntry = Util.ReadBoolean(reader);
}
- private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlReader reader)
{
shp.SculptEntry = Util.ReadBoolean(reader);
}
- private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlReader reader)
{
string value = reader.ReadElementContentAsString("Media", String.Empty);
shp.Media = PrimitiveBaseShape.MediaList.FromXml(value);
@@ -1144,6 +1268,16 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
});
writer.WriteEndElement();
+
+ if (sog.RootPart.KeyframeMotion != null)
+ {
+ Byte[] data = sog.RootPart.KeyframeMotion.Serialize();
+
+ writer.WriteStartElement(String.Empty, "KeyframeMotion", String.Empty);
+ writer.WriteBase64(data, 0, data.Length);
+ writer.WriteEndElement();
+ }
+
writer.WriteEndElement();
}
@@ -1157,14 +1291,14 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
WriteUUID(writer, "CreatorID", sop.CreatorID, options);
- if (sop.CreatorData != null && sop.CreatorData != string.Empty)
+ if (!string.IsNullOrEmpty(sop.CreatorData))
writer.WriteElementString("CreatorData", sop.CreatorData);
else if (options.ContainsKey("home"))
{
if (m_UserManagement == null)
m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface();
string name = m_UserManagement.GetUserName(sop.CreatorID);
- writer.WriteElementString("CreatorData", (string)options["home"] + ";" + name);
+ writer.WriteElementString("CreatorData", ExternalRepresentationUtils.CalcCreatorData((string)options["home"], name));
}
WriteUUID(writer, "FolderID", sop.FolderID, options);
@@ -1217,7 +1351,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
writer.WriteElementString("SalePrice", sop.SalePrice.ToString());
writer.WriteElementString("ObjectSaleType", sop.ObjectSaleType.ToString());
writer.WriteElementString("OwnershipCost", sop.OwnershipCost.ToString());
- WriteUUID(writer, "GroupID", sop.GroupID, options);
+
+ UUID groupID = options.ContainsKey("wipe-owners") ? UUID.Zero : sop.GroupID;
+ WriteUUID(writer, "GroupID", groupID, options);
UUID ownerID = options.ContainsKey("wipe-owners") ? UUID.Zero : sop.OwnerID;
WriteUUID(writer, "OwnerID", ownerID, options);
@@ -1235,6 +1371,15 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
writer.WriteElementString("CollisionSoundVolume", sop.CollisionSoundVolume.ToString());
if (sop.MediaUrl != null)
writer.WriteElementString("MediaUrl", sop.MediaUrl.ToString());
+ WriteVector(writer, "AttachedPos", sop.AttachedPos);
+
+ if (sop.DynAttrs.CountNamespaces > 0)
+ {
+ writer.WriteStartElement("DynAttrs");
+ sop.DynAttrs.WriteXml(writer);
+ writer.WriteEndElement();
+ }
+
WriteBytes(writer, "TextureAnimation", sop.TextureAnimation);
WriteBytes(writer, "ParticleSystem", sop.ParticleSystem);
writer.WriteElementString("PayPrice0", sop.PayPrice[0].ToString());
@@ -1243,6 +1388,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
writer.WriteElementString("PayPrice3", sop.PayPrice[3].ToString());
writer.WriteElementString("PayPrice4", sop.PayPrice[4].ToString());
+ if(sop.PhysicsShapeType != sop.DefaultPhysicsShapeType())
+ writer.WriteElementString("PhysicsShapeType", sop.PhysicsShapeType.ToString().ToLower());
+ if (sop.Density != 1000.0f)
+ writer.WriteElementString("Density", sop.Density.ToString().ToLower());
+ if (sop.Friction != 0.6f)
+ writer.WriteElementString("Friction", sop.Friction.ToString().ToLower());
+ if (sop.Restitution != 0.5f)
+ writer.WriteElementString("Bounce", sop.Restitution.ToString().ToLower());
+ if (sop.GravityModifier != 1.0f)
+ writer.WriteElementString("GravityModifier", sop.GravityModifier.ToString().ToLower());
+
writer.WriteEndElement();
}
@@ -1310,20 +1466,23 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
WriteUUID(writer, "CreatorID", item.CreatorID, options);
- if (item.CreatorData != null && item.CreatorData != string.Empty)
+ if (!string.IsNullOrEmpty(item.CreatorData))
writer.WriteElementString("CreatorData", item.CreatorData);
else if (options.ContainsKey("home"))
{
if (m_UserManagement == null)
m_UserManagement = scene.RequestModuleInterface();
string name = m_UserManagement.GetUserName(item.CreatorID);
- writer.WriteElementString("CreatorData", (string)options["home"] + ";" + name);
+ writer.WriteElementString("CreatorData", ExternalRepresentationUtils.CalcCreatorData((string)options["home"], name));
}
writer.WriteElementString("Description", item.Description);
writer.WriteElementString("EveryonePermissions", item.EveryonePermissions.ToString());
writer.WriteElementString("Flags", item.Flags.ToString());
- WriteUUID(writer, "GroupID", item.GroupID, options);
+
+ UUID groupID = options.ContainsKey("wipe-owners") ? UUID.Zero : item.GroupID;
+ WriteUUID(writer, "GroupID", groupID, options);
+
writer.WriteElementString("GroupPermissions", item.GroupPermissions.ToString());
writer.WriteElementString("InvType", item.InvType.ToString());
WriteUUID(writer, "ItemID", item.ItemID, options);
@@ -1344,7 +1503,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
WriteUUID(writer, "PermsGranter", item.PermsGranter, options);
writer.WriteElementString("PermsMask", item.PermsMask.ToString());
writer.WriteElementString("Type", item.Type.ToString());
- writer.WriteElementString("OwnerChanged", item.OwnerChanged.ToString().ToLower());
+
+ bool ownerChanged = options.ContainsKey("wipe-owners") ? false : item.OwnerChanged;
+ writer.WriteElementString("OwnerChanged", ownerChanged.ToString().ToLower());
writer.WriteEndElement(); // TaskInventoryItem
}
@@ -1398,20 +1559,14 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
writer.WriteElementString("ProfileEnd", shp.ProfileEnd.ToString());
writer.WriteElementString("ProfileHollow", shp.ProfileHollow.ToString());
writer.WriteElementString("State", shp.State.ToString());
+ writer.WriteElementString("LastAttachPoint", shp.LastAttachPoint.ToString());
WriteFlags(writer, "ProfileShape", shp.ProfileShape.ToString(), options);
WriteFlags(writer, "HollowShape", shp.HollowShape.ToString(), options);
WriteUUID(writer, "SculptTexture", shp.SculptTexture, options);
writer.WriteElementString("SculptType", shp.SculptType.ToString());
- writer.WriteStartElement("SculptData");
- byte[] sd;
- if (shp.SculptData != null)
- sd = shp.SculptData;
- else
- sd = Utils.EmptyBytes;
- writer.WriteBase64(sd, 0, sd.Length);
- writer.WriteEndElement(); // SculptData
+ // Don't serialize SculptData. It's just a copy of the asset, which can be loaded separately using 'SculptTexture'.
writer.WriteElementString("FlexiSoftness", shp.FlexiSoftness.ToString());
writer.WriteElementString("FlexiTension", shp.FlexiTension.ToString());
@@ -1442,28 +1597,31 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
}
- public static SceneObjectPart Xml2ToSOP(XmlTextReader reader)
+ public static SceneObjectPart Xml2ToSOP(XmlReader reader)
{
SceneObjectPart obj = new SceneObjectPart();
reader.ReadStartElement("SceneObjectPart");
- ExternalRepresentationUtils.ExecuteReadProcessors(
+ bool errors = ExternalRepresentationUtils.ExecuteReadProcessors(
obj,
m_SOPXmlProcessors,
reader,
- (o, nodeName, e)
- => m_log.DebugFormat(
- "[SceneObjectSerializer]: Exception while parsing {0} in object {1} {2}: {3}{4}",
- ((SceneObjectPart)o).Name, ((SceneObjectPart)o).UUID, nodeName, e.Message, e.StackTrace));
+ (o, nodeName, e) => {
+ m_log.Debug(string.Format("[SceneObjectSerializer]: Error while parsing element {0} in object {1} {2} ",
+ nodeName, ((SceneObjectPart)o).Name, ((SceneObjectPart)o).UUID), e);
+ });
+
+ if (errors)
+ throw new XmlException(string.Format("Error parsing object {0} {1}", obj.Name, obj.UUID));
reader.ReadEndElement(); // SceneObjectPart
- //m_log.DebugFormat("[XXX]: parsed SOP {0} - {1}", obj.Name, obj.UUID);
+ // m_log.DebugFormat("[SceneObjectSerializer]: parsed SOP {0} {1}", obj.Name, obj.UUID);
return obj;
}
- public static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name)
+ public static TaskInventoryDictionary ReadTaskInventory(XmlReader reader, string name)
{
TaskInventoryDictionary tinv = new TaskInventoryDictionary();
@@ -1504,7 +1662,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
/// The name of the xml element containing the shape
/// a list containing the failing node names. If no failures then null.
/// The shape parsed
- public static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out List errorNodeNames)
+ public static PrimitiveBaseShape ReadShape(XmlReader reader, string name, out List errorNodeNames, SceneObjectPart obj)
{
List internalErrorNodeNames = null;
@@ -1523,18 +1681,14 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
shape,
m_ShapeXmlProcessors,
reader,
- (o, nodeName, e)
- =>
- {
-// m_log.DebugFormat(
-// "[SceneObjectSerializer]: Exception while parsing Shape property {0}: {1}{2}",
-// nodeName, e.Message, e.StackTrace);
- if (internalErrorNodeNames == null)
- internalErrorNodeNames = new List();
+ (o, nodeName, e) => {
+ m_log.Debug(string.Format("[SceneObjectSerializer]: Error while parsing element {0} in Shape property of object {1} {2} ",
+ nodeName, obj.Name, obj.UUID), e);
- internalErrorNodeNames.Add(nodeName);
- }
- );
+ if (internalErrorNodeNames == null)
+ internalErrorNodeNames = new List();
+ internalErrorNodeNames.Add(nodeName);
+ });
reader.ReadEndElement(); // Shape
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs
index a3485d2..3c03130 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs
@@ -34,7 +34,7 @@ using OpenMetaverse;
using log4net;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
-using OpenSim.Region.Physics.Manager;
+using OpenSim.Region.PhysicsModules.SharedBase;
namespace OpenSim.Region.Framework.Scenes.Serialization
{
--
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