From 9ebad38c34315302d6ed26356fc4da5c0465e3cb Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Wed, 6 Feb 2013 02:08:44 +0000
Subject: Remove unused ScriptEngineLoader and ScriptEngineInterface in
OpenSim.Region.Framework.dll
I believe this predates the generic system of registering interfaces and is very long unused.
---
.../Scenes/Scripting/ScriptEngineInterface.cs | 38 -------
.../Scenes/Scripting/ScriptEngineLoader.cs | 119 ---------------------
2 files changed, 157 deletions(-)
delete mode 100644 OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineInterface.cs
delete mode 100644 OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs
(limited to 'OpenSim/Region/Framework/Scenes/Scripting')
diff --git a/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineInterface.cs b/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineInterface.cs
deleted file mode 100644
index 812a21c..0000000
--- a/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineInterface.cs
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-//TODO: WHERE TO PLACE THIS?
-
-namespace OpenSim.Region.Framework.Scenes.Scripting
-{
- public interface ScriptEngineInterface
- {
- void InitializeEngine(Scene Sceneworld);
- void Shutdown();
-// void StartScript(string ScriptID, IScriptHost ObjectID);
- }
-}
diff --git a/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs b/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs
deleted file mode 100644
index c58ccc5..0000000
--- a/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs
+++ /dev/null
@@ -1,119 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-/* Original code: Tedd Hansen */
-using System;
-using System.IO;
-using System.Reflection;
-using log4net;
-
-namespace OpenSim.Region.Framework.Scenes.Scripting
-{
- public class ScriptEngineLoader
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- public ScriptEngineInterface LoadScriptEngine(string EngineName)
- {
- ScriptEngineInterface ret = null;
- try
- {
- ret =
- LoadAndInitAssembly(
- Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine." + EngineName + ".dll"),
- "OpenSim.Region.ScriptEngine." + EngineName + ".ScriptEngine");
- }
- catch (Exception e)
- {
- m_log.Error("[ScriptEngine]: " +
- "Error loading assembly \"" + EngineName + "\": " + e.Message + ", " +
- e.StackTrace.ToString());
- }
- return ret;
- }
-
- ///
- /// Does actual loading and initialization of script Assembly
- ///
- /// AppDomain to load script into
- /// FileName of script assembly (.dll)
- ///
- private ScriptEngineInterface LoadAndInitAssembly(string FileName, string NameSpace)
- {
- //Common.SendToDebug("Loading ScriptEngine Assembly " + FileName);
- // Load .Net Assembly (.dll)
- // Initialize and return it
-
- // TODO: Add error handling
-
- Assembly a;
- //try
- //{
-
-
- // Load to default appdomain (temporary)
- a = Assembly.LoadFrom(FileName);
- // Load to specified appdomain
- // TODO: Insert security
- //a = FreeAppDomain.Load(FileName);
- //}
- //catch (Exception e)
- //{
- // m_log.Error("[ScriptEngine]: Error loading assembly \String.Empty + FileName + "\": " + e.ToString());
- //}
-
-
- //m_log.Debug("Loading: " + FileName);
- //foreach (Type _t in a.GetTypes())
- //{
- // m_log.Debug("Type: " + _t.ToString());
- //}
-
- Type t;
- //try
- //{
- t = a.GetType(NameSpace, true);
- //}
- //catch (Exception e)
- //{
- // m_log.Error("[ScriptEngine]: Error initializing type \String.Empty + NameSpace + "\" from \String.Empty + FileName + "\": " + e.ToString());
- //}
-
- ScriptEngineInterface ret;
- //try
- //{
- ret = (ScriptEngineInterface) Activator.CreateInstance(t);
- //}
- //catch (Exception e)
- //{
- // m_log.Error("[ScriptEngine]: Error initializing type \String.Empty + NameSpace + "\" from \String.Empty + FileName + "\": " + e.ToString());
- //}
-
- return ret;
- }
- }
-}
--
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