From fd9ba29a03150297c99653d25e4d6c015a0fe7d9 Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Tue, 10 Mar 2009 15:54:00 +0000 Subject: From: Alan M Webb Fix a null reference loophole in ScenePresence. --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 5831ff4..3ef3f6c 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -718,7 +718,7 @@ namespace OpenSim.Region.Framework.Scenes } } - while (m_pendingObjects.Count > 0 && m_partsUpdateQueue.Count < 60) + while (m_pendingObjects != null && m_pendingObjects.Count > 0 && m_partsUpdateQueue.Count < 60) { SceneObjectGroup g = m_pendingObjects.Dequeue(); -- cgit v1.1