From cdea572d2ea0256423a4cd72f132346d88a93e92 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 10 Jul 2012 23:50:04 +0100 Subject: refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() and SOP.RemoveSittingAvatar() --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 5 ----- 1 file changed, 5 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index a8c98ed..514c314 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -1799,10 +1799,6 @@ namespace OpenSim.Region.Framework.Scenes } } - // Reset sit target. - if (part.SitTargetAvatar == UUID) - part.SitTargetAvatar = UUID.Zero; - ParentPosition = part.GetWorldPosition(); ControllingClient.SendClearFollowCamProperties(part.ParentUUID); @@ -1884,7 +1880,6 @@ namespace OpenSim.Region.Framework.Scenes // "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is set and unoccupied", // Name, part.Name, part.LocalId); - part.SitTargetAvatar = UUID; offset = part.SitTargetPosition; sitOrientation = part.SitTargetOrientation; canSit = true; -- cgit v1.1