From bab7dab4c586f9e7a71e9acec45c527fd8e5be07 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 11 Jun 2012 23:37:16 +0100 Subject: Comment out the scene presence sitting debug log messages for now --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 029e0d7..3909fd4 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -1899,9 +1899,9 @@ namespace OpenSim.Region.Framework.Scenes { if (SitTargetUnOccupied) { - m_log.DebugFormat( - "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is set and unoccupied", - Name, part.Name, part.LocalId); +// m_log.DebugFormat( +// "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is set and unoccupied", +// Name, part.Name, part.LocalId); part.SitTargetAvatar = UUID; offset = new Vector3(avSitOffSet.X, avSitOffSet.Y, avSitOffSet.Z); @@ -1913,9 +1913,9 @@ namespace OpenSim.Region.Framework.Scenes { if (Util.GetDistanceTo(AbsolutePosition, pos) <= 10) { - m_log.DebugFormat( - "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is unset and within 10m", - Name, part.Name, part.LocalId); +// m_log.DebugFormat( +// "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is unset and within 10m", +// Name, part.Name, part.LocalId); AbsolutePosition = pos + new Vector3(0.0f, 0.0f, m_sitAvatarHeight); canSit = true; -- cgit v1.1