From ad84728aba1ea5efe0d237c89e1578657e6d8288 Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Wed, 15 Jun 2011 11:31:32 -0700 Subject: Add localID to physical object creation functions. --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index f6295b1..80aafd0 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -3295,7 +3295,7 @@ namespace OpenSim.Region.Framework.Scenes Vector3 pVec = AbsolutePosition; // Old bug where the height was in centimeters instead of meters - m_physicsActor = scene.AddAvatar(Firstname + "." + Lastname, pVec, + m_physicsActor = scene.AddAvatar(LocalId, Firstname + "." + Lastname, pVec, new Vector3(0f, 0f, m_appearance.AvatarHeight), isFlying); scene.AddPhysicsActorTaint(m_physicsActor); -- cgit v1.1