From 9b19c65450ae9e4fb79ecc315c96614269485a81 Mon Sep 17 00:00:00 2001 From: diva Date: Sun, 15 Feb 2009 06:12:11 +0000 Subject: Guarding the new call to SetHeight in MakeRoot, so that ODE doesn't complain when it's 0. --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 69397eb..d590d99 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -845,7 +845,7 @@ namespace OpenSim.Region.Framework.Scenes AbsolutePosition = pos; AddToPhysicalScene(isFlying); - if (m_appearance != null) + if ((m_appearance != null) && (m_appearance.AvatarHeight > 0)) SetHeight(m_appearance.AvatarHeight); // Don't send an animation pack here, since on a region crossing this will sometimes cause a flying -- cgit v1.1