From 86f45f6fe716541647e628bc6a29df63330813f8 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 19 Jul 2011 01:24:43 +0100 Subject: remove undo state storage in a few places where it's pointless no functional effect - existing bugs still remain --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 -- 1 file changed, 2 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index aab83b8..44d7ce3 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -3803,8 +3803,6 @@ namespace OpenSim.Region.Framework.Scenes { m_redo.Clear(); } - - StoreUndoState(); } public EntityIntersection TestIntersection(Ray iray, Quaternion parentrot) -- cgit v1.1